I can definitely assure you, that we will continue to see a lot of variety between 16 tracks to 96 tracks in the future. It is definitely a challenge to work with this amount of material, but this is also a real-world scenario and IMHO the best learning experience and preparation one can get.
The integrity check and some "quick mixing tests" were all done on an Intel i7 920 4-core from end of 2008, overclocked (thermal paste not replaced in years), RME hardware at 128 samples buffer size. All 80 tracks (dry tracks and guides) were streamed off of a WD 500GB HDD with 16MB of cache, and I've used Cubase 10.0.x in 64bit.White Punk OD wrote: ↑Thu Apr 22, 2021 15:36 CEST1) A high track count, with the nested bussing I get close to a 100.
One needs to have all their tech skills and hardware put together, to meet this challenge.
Know what eats up YOUR cpu (systems can be widely different), and how to print intermediate tracks/stems in smart and versatile ways.
As a case study, I did not even bother. I have an ASUS TUF 2 years old, 6 kernels doubled by hyperthread.
A new computer might even have double that capacity. Very fast SSD is also crucial.
My DAW is the free Tracktion 7 running on 32 bit! I want to use some plugins that have no update. No problem at all.
I throw heavy plugins on issues that deserve it, and spare them on many other channels. The piano eats at least 20% but who cares, I can freeze it.
But I did not freeze anything and still have room.
While this project was really pushing my HDD (hint: have a fairly empty one, defrag and fully optimize, then start a new project), and an SSD does run this project way snappier indeed, notice that you can still mix the whole project on a very old rig like this one. Without freezing of tracks even. You just need to know how (hint: proper grouping and a definite set of global AUX effects)
I agree with you though, that the story-telling and back-and-forth dynamic of this song was among the biggest challenge this month.