My entry for the Community Scramble 2022 Round.
Finally got the time and tools to get something done for a Community Scramble round, it was mostly done in the last 24 hours so it's a bit rough.
Samples used:
00 Generated WAV tones\white_-6dBFS_3s.wav
Yes, that's the only sample I used, a white noise one. Lot's of resampling and resynthesis used.
Gear used (ordered by importance) :
Bitwig Studio 4.1
Ableton Live Suite 10
Dmitry Sches Tantra
Matt Tytel Vital
Cableguys Shaperbox
Kilohearts Phaseplant
Kilohearts Disperser
Xfer OTT
Fabfilter Pro-Q3
Fabfilter Volcano 3
Valhalla Vintage Verb
Fabfilter Saturn 2
Fabfilter Pro-MB
Fabfilter Timeless 3
NI Transient Master
NI Supercharger GT
NI Replika XT
Fabfilter Pro-L2
Soundtoys LittlePlate
How it was made:
- Percussion:
Noise sample trough Tantra + Shaperbox, got some rythmic loops, which where later resampled and glued together to get something interesting going on.
Some warping was done in Ableton live to change it's character, and then layered with other similar sounds.
The impacts where done in vital & phaseplant, noise loaded in the sampler module, through high resonant filters, compression & reverb added.
The big drums which come later on in the track where made in Phaseplant, Noise file loaded through a series of bandpass filters to get the attacks, and then layered with more nosie for the "air".
Hats where made with the noise in phaseplant too, but through high pass filters, and then frequency shifters, resonators and comb filters to get a more metallic sound.
- Strings
Made in phaseplant, noise file was run through a series of low pass filters, comb filters and resonators to get a "Stringy" character. Phaseplant is really good for that, as you can have the effects lane in polymode, in that way every note has it's own pitch tuned comb filters & resonators.
- Other melodic instruments
Noise was loaded as wavetable in vital, then some heavy X & Y deformation applied, and then some filtering and heavy distortion, it gave interesting wavetables which then where later loaded to design pads, brass & arps.
Also additional wavetable effects where used inside vital, like harmonic/inharmonic smear, maybe FM too.
note : No individual partials where edited, everything was done with the wavetable modifiers.
I was very carefull to use all sound sources directly from the provided noise sample, or from some resamplings that used it (so, no analog oscillators where used, or white noise from a synth itself).
I could provide the source files if needed, or for curiosity if someone wants to dig into how it was made...
I'm open to answer any questions.
