Indie Developer Game Company wrote: Hi @Koekepan,
thank you for your proposal. While we understand the need for more interaction and feedback, we sadly have inform you that we just can't provide that, considering the influx of entries. We hoped for a finished production, to get a taste of your skill-set.
So please, provide us with a fully finished production, then we can see where things can go. At this point, things are only vague, and the production can change towards a direction we might not have anticipated. Neither can we outright say "go this route", as this might go completely against your vision based upon the given brief. Again - we would like to see the "bigger picture".
We'd be interested in a re-submission.
- dev team
Technical Feedback (by Mister Fox)
Just like the last time you joined this type of game, you offered but a "taster". I understand your idea behind it, asking for interaction with the clients, a certain direction. But I am afraid this won't be happening this time around.
Technically, I can't really comment on things, as this is basically a "sketch", not a finished song. Personally, I find the hats a bit too loud (first half), then the lead synth (second half of the demo) might be too loud, while the piano and acoustic guitar could definitely see a taste of proper EQ, panning and reverb and/or delay.
I have a vague idea, but it is really hard to tell without hearing the final product. I am sorry.
Please try to get another version in - thank you.