Let's try to spark an ongoing discussion.
Jorgeelalto wrote: ↑Sat Apr 08, 2017 01:32 CEST
The first one is, how can i easily recognise the pitch of a top-range percussion element like a hi hat or a crash? I suppose a spectrum analyser is useful, but these instruments generate a lot of harmonics and noise, and it's not always straightforward to get the correct frequency.
A FFT might be a start, but I think a Spectrogram might be more of help. Think the one by FL Studio's EQ.
The vertical bars basically show the strength of the frequency in question. This way, you also have a visual representation where the source sample has the strongest harmonics (and root note), then you can pitch it to your needs to the key you'd like to "fit" your percussion into.
Jorgeelalto wrote: ↑Sat Apr 08, 2017 01:32 CEST
Also, I've sometimes created those resonant frequencies myself with a narrow band equaliser. Is this a good technique to use, what are the disadvantages that are not obvious to a newbie?
Major disadvantages I'd say are that it might not sound like you'd like it to, or it's too ear piercing / clashing with another sound source, etc. The base pitch is also still the same, you only emphasize on a specific frequency, which gives the impression that you changed the pitch (or timbre), if in reality - you didn't.
Funny enough - there is a tool on the market now, that targets this question. It is called "
Torque" by WAVES Audio. According to the demo videos and description, it should be possible to change the overall tone of the drums (frequency selective - example: the harmonics) while keeping the base tone intact. Imagine the possibilities. Eventide Audio's
Fission also offers such an editing capability. Though it's not as (dare I say) "dumbed down".