Re: MIX CHALLENGE - MC045 July 2018 - Submissions until 21-07-2018 11:59pm GMT+2/CEST
Posted: Sun Jul 08, 2018 11:02 CEST
Hello. Submit my mix.
wav: https://colabo-share.s3-ap-northeast-1. ... icht04.wav
mp3:https://colabo-share.s3-ap-northeast-1. ... icht04.mp3
wav: https://colabo-share.s3-ap-northeast-1. ... icht04.wav
mp3:https://colabo-share.s3-ap-northeast-1. ... icht04.mp3
- About the entire mix
Because the mastering process is not done according to the rule of MIX Challenge, the volume may be small.
Mixed down with -18 dBFS = 0 VU as the reference level.
- About drum mix
The atmosphere of this song changes from POP-Rock in the first half and progressive atmosphere centered around the chorus from the
second chorus to the final stage little by little.
To emphasize this atmosphere, the intro adds a relaxing time by applying deep reverb to the entire sound of the drum.
As the vocal starts, it changes at the same time and the sound of the drum changes to dry, I think that it has become a POP atmosphere.
From the second chorus, we added a short, tight gate reverb to the snare so that the snare sounds more tight, so that the variegated
chorus is more compelling.
- Kick
Kick Out.wav is used only for attack sound. I cut it from the vicinity of 100 Hz with the HPF and processed it into a tone emphasizing attack sound with Compressor and transient shaper.
Sub Kick.wav is used only for bass. Although it cuts down from near 50 Hz by HPF and suppresses boomy, it emphasizes bass with Sub Kick Mic simulator plug-in.
- Snare drum
Snare Top.wav occupies most of the sound of the snare. The expander emphasizes the sound of the snare. Furthermore, Compressor and transient shaper emphasized the attack sound.
Snare Bot.wav blends into the sound of the top microphone with an equalizing emphasizing the snappy sound in the orthodox.
- Toms
We cut about 50 Hz to around 70 Hz with HPF, boost approximately 5 db with equalizer near 300 Hz to 1.2 KHz and around 4 KHz from the top according to the size of toms.
- Hi hat and overhead
We cut it from 200 Hz down by HPF and boost about 1.5 db near 2 KHz. I make equal equal so that the sense of the hi-hat's positioning is not compromised.
- Room microphone
After adjusting the dynamics with Compressor which can process M/S, it returns to stereo with M/S decoder and boosts from 5 KHz up to 5 db above with equalizer.
It is blending about 60% short reverb of 500 ms.
The room microphone blends into the drum from the beginning to the end of the song.
- Kick
- About the base
Two of the sound of the amp and the sound of the line were recorded, so I made a bass range with the sound of the amp in the orthodox, made an attack sound with the line sound,
and blended relatively so that the attack sound was conspicuous.
Compressor is used only for the sound of the line.
- About guitars
- Guitar 1
The sound of the line emphasizes the distortion sound further by the amp simulator and blends with the sound of the amplifier through the exciter.
For the blended sound, the delay and reverberation are added by the Space Echo plug-in.
In the middle of the song, I change the pan position alternately on the left and right by the auto pan.
- Guitar 2
The sound of the line is a light overdrive sound with an amp simulator, it passes through the flanger further, and it blends with the sound of the amplifier which passed through the exciter.
The amp simulator uses a different amp simulator from Guitar 1.
- Guitar 3
The sound of the amp boosted the middle range by about 3 db. In addition, I used a plug-in which performs sub harmonic processing, and increased the scale feeling of low frequency range.
The sound of the line is blended to such an extent that attack sound can be discriminated.
For the blended sound, the delay and reverberation are added by the Space Echo plug-in.
- Guitar 4
The sound of the line emphasizes the distortion sound further by the amp simulator, and it blends with the sound of the amplifier.
The amp simulator uses a different amp simulator from Guitar 1.
- Guitar 5
Most of the sound is not processed. The sound of the amplifier cuts about 2 db around 120 Hz and boosts about 2 db near 1 KHz.
The sound of the line boosts about 1.5 db each around 160 Hz and 500 Hz. I am blending a lot of the sound of the line.
- Guitar 6
The sound of the amp boosted the middle range by about 3 db. In addition, I used a plug-in which performs sub harmonic processing, and increased the scale feeling of low frequency range.
The sound of the line passes through the Compressor to the overdriven sound and emphasizes the attack sound. The sound of the line and the sound of the amplifier are blended to the same extent.
- Guitar 1
- About choruses
Vintage channel strip plug-in and exciter added harmonic overtone. The volume balance is adjusted, and it is combined in one bus channel and the chorus effect is added with Dimension-D.
Furthermore, the volume is adjusted with fader automation.
- About vocals
Vintage channel strip plug-in and exciter added harmonic overtone. Outside the lead vocal track, the volume balance is adjusted and it is put together into one bus channel. Furthermore, the volume is adjusted with fader automation.
A delay of 3 to 4 times with a tempo of 1/4T is attached, and a reverb of about 3 seconds is attached only to the delay sound.
- About effectors
Outboard effectors are not used. It is all plug-in.