Here is my mix. Thank you for the song. I had a lot of fun mixing it.
I did whatever any mixer would do, trying to make the instruments sound good. I use the same things as everybody does: EQ, compressor, delay, reverb, etc. I cannot tell you what I did in details bc I don't really know how I got here . One thing led to another, cutting and boosting like a madman, and voila!
https://drive.google.com/open?id=1zYGcl ... MmXB2xKwwU (Mp3)
https://drive.google.com/open?id=1gGPg2 ... lZbeT-pfdM (wave)
2025-JAN-01 Info: I hope you're having a great start into 2025. Our yearly Special Sound Design Challenge is live - check out SWC089 Community Scramble
MIX CHALLENGE - MC049 November 2018 - Winners announced
- Mister Fox
- Site Admin
- Posts: 3443
- Joined: Fri Mar 31, 2017 16:15 CEST
- Location: Berlin, Germany
Re: MIX CHALLENGE - MC049 November 2018 - Submissions until 21-11-2018 11:59pm GMT+1/CET
A friendly reminder:
Including today, 14 days left to submit our edit
Including today, 14 days left to submit our edit
- Henrik Hjortnaes
- Posts: 91
- Joined: Mon Feb 05, 2018 22:03 CET
- Location: Dynaudio City, Skanderborg
Re: MIX CHALLENGE - MC049 November 2018 - Submissions until 21-11-2018 11:59pm GMT+1/CET
Sounds pretty good already.Mister Fox wrote: ↑Sat Oct 27, 2018 00:42 CESTPreview of the Song:
https://drive.google.com/open?id=1O8xcb ... 6w1GPruqdL
- Dodgingrain
- Posts: 164
- Joined: Wed Sep 20, 2017 03:16 CEST
- Location: United States
- Contact:
Re: MIX CHALLENGE - MC049 November 2018 - Submissions until 21-11-2018 11:59pm GMT+1/CET
mp3: https://1drv.ms/u/s!AqpB-RLndYJripkyagOuO-FjkjjVlA
wav: https://1drv.ms/u/s!AqpB-RLndYJripkzfNmrSecxhl0dKw
Here is my mix. I enjoyed the song. I used some BB King as reference since I have a few of his tunes although I didn't go as heavy on the reverb as the BB King mixes I have seemed to.
My goal was to bring out the guitar and vocals similar to one of BB's mixes and not do any drum replacement given the recordings are well done. I went a little heavier on the kick, hope that's ok.
As far as mix notes the guitars are panned left/right with some delay added to make them bigger. The vocals use a standard slap delay and longer delay more or less sync'ed to tempo. Drums are through a dbx in with parallel compression. The snare has some transient shaper work on it to control the length. I also used a little reverb on the guitars and vocals. Other than that there is the usual compression and eq work done as well as some drive on the mixing desk. I also used volume automation on the vocals and guitars.
wav: https://1drv.ms/u/s!AqpB-RLndYJripkzfNmrSecxhl0dKw
Here is my mix. I enjoyed the song. I used some BB King as reference since I have a few of his tunes although I didn't go as heavy on the reverb as the BB King mixes I have seemed to.
My goal was to bring out the guitar and vocals similar to one of BB's mixes and not do any drum replacement given the recordings are well done. I went a little heavier on the kick, hope that's ok.
As far as mix notes the guitars are panned left/right with some delay added to make them bigger. The vocals use a standard slap delay and longer delay more or less sync'ed to tempo. Drums are through a dbx in with parallel compression. The snare has some transient shaper work on it to control the length. I also used a little reverb on the guitars and vocals. Other than that there is the usual compression and eq work done as well as some drive on the mixing desk. I also used volume automation on the vocals and guitars.
Mixing, Mastering, Remixing Services
Two Cat Audio Labs, llc
https://www.twocataudiolabs.com
https://www.instagram.com/twocataudiolabs/
Two Cat Audio Labs, llc
https://www.twocataudiolabs.com
https://www.instagram.com/twocataudiolabs/
- Henrik Hjortnaes
- Posts: 91
- Joined: Mon Feb 05, 2018 22:03 CET
- Location: Dynaudio City, Skanderborg
Re: MIX CHALLENGE - MC049 November 2018 - Submissions until 21-11-2018 11:59pm GMT+1/CET
Some of you are probably already covered with regards to comparison-tools, but if not, I really enjoy using Reference by MasteringTheMix. I loaded your mixes into the tool and let it autoalign + autogain. Great as always to hear the difference in sound:
phpBB [media]
Re: MIX CHALLENGE - MC049 November 2018 - Submissions until 21-11-2018 11:59pm GMT+1/CET
Hello everyone,
It's the first time that I'm doing a Mixchallenge. I'm a student in Media Engineering from Germany.
I really like this Song, and I had much fun working on this Track.
So here is my Mix, I hope it's not to bad
https://drive.google.com/open?id=1uZ-iu ... tCgof_Hqyu
I tried to do not to much on this track, because the recordings already sounds good for me. The drums got some little compression on snare and basedrum and also some EQ's. Also I put the drums in a saturation plugin and in a tape simulation to get it a little more "dirty". The basedrum also got some tube distortion. At the end I drived it into the C4 und boost the Low-End and High-End.
The guitars also are going into some tube distortion, and then some reverb on both guitars. The leadguitar got some little short delay to (48ms).
The bass got some compression, saturation, and a little Mid-Boost.
The vocals got at first a high-and-low-cut, compression, multiband compression for more brilliance and as you can hear again the tube distortion. For the room on the voccals I used some reverb and a short delay (80ms)again to get a little "fluttering" effect.
So thats it
It's the first time that I'm doing a Mixchallenge. I'm a student in Media Engineering from Germany.
I really like this Song, and I had much fun working on this Track.
So here is my Mix, I hope it's not to bad
https://drive.google.com/open?id=1uZ-iu ... tCgof_Hqyu
I tried to do not to much on this track, because the recordings already sounds good for me. The drums got some little compression on snare and basedrum and also some EQ's. Also I put the drums in a saturation plugin and in a tape simulation to get it a little more "dirty". The basedrum also got some tube distortion. At the end I drived it into the C4 und boost the Low-End and High-End.
The guitars also are going into some tube distortion, and then some reverb on both guitars. The leadguitar got some little short delay to (48ms).
The bass got some compression, saturation, and a little Mid-Boost.
The vocals got at first a high-and-low-cut, compression, multiband compression for more brilliance and as you can hear again the tube distortion. For the room on the voccals I used some reverb and a short delay (80ms)again to get a little "fluttering" effect.
So thats it
Re: MIX CHALLENGE - MC049 November 2018 - Submissions until 21-11-2018 11:59pm GMT+1/CET
Good job!Henrik Hjortnaes wrote: ↑Thu Nov 08, 2018 23:06 CETSome of you are probably already covered with regards to comparison-tools, but if not, I really enjoy using Reference by MasteringTheMix. I loaded your mixes into the tool and let it autoalign + autogain. Great as always to hear the difference in sound:
phpBB [media]
Re: MIX CHALLENGE - MC049 November 2018 - Submissions until 21-11-2018 11:59pm GMT+1/CET
Hi
Here is my mixes and screenshot submission. I decided in the end to keep it simple and used 7 of the available tracks.
Wav
Mp3
Desk screenshot
On the individual tracks I used EQ and compression. On the vocals a de-esser was added (not sure I really needed that either but forgot to strip it off as well).
On the bass I used F6 dynamic EQ which was side chained with the kick and snare to try to make them all work together a little.
On the master buss i used J37 tape saturation, SSL buss compression (1-2db) and a brickwall limiter just to stop and digital clips.
Here is my mixes and screenshot submission. I decided in the end to keep it simple and used 7 of the available tracks.
Wav
Mp3
Desk screenshot
On the individual tracks I used EQ and compression. On the vocals a de-esser was added (not sure I really needed that either but forgot to strip it off as well).
On the bass I used F6 dynamic EQ which was side chained with the kick and snare to try to make them all work together a little.
On the master buss i used J37 tape saturation, SSL buss compression (1-2db) and a brickwall limiter just to stop and digital clips.
Re: MIX CHALLENGE - MC049 November 2018 - Submissions until 21-11-2018 11:59pm GMT+1/CET
Hi all,
Great to see that we got one more track to mix!
I did my mix in Reaper v5.51 with no drum replacement. I split the guitar 1 in two tracks. One for the solo parts and one for the vocal sections.
Drum Bus: Presswerk (setting drum compressor) for some parallel compressing, ReaEQ
all individuel drum tracks: just ReaEQ
Room: ReaEQ, ReaComp, Acon Digital Verberate to add some stereo ambient to the mono room recording
Bass: ReaEQ, Thrillseeker VBL to add some compression and re-amping
GTR1 solo: ReaEQ, Thrillseeker VBL to add some compression and re-amping, ReaDelay for some stereo slap delay
GTR2 vocal: ReaEQ, Green Eugen for some satturation, Thrillseeker VBL to add some compression and re-amping, NastyDLA
GTR2: ReaEQ, Thrillseeker VBL to add some compression and re-amping, ReaDelay for some stereo slap delay
Vocal: ReEQ, Pressweerk (setting vocal compressor), ReaDelay for some slap delay
Reverb: Acon Digital Verberate
Master: MQ57, Satin (Master Tape program), SPAN
MP3: https://www.dropbox.com/s/awn3tp93whf1c ... c.mp3?dl=1
WAV: https://www.dropbox.com/s/fnjw32koqa4dz ... c.wav?dl=1
Great to see that we got one more track to mix!
I did my mix in Reaper v5.51 with no drum replacement. I split the guitar 1 in two tracks. One for the solo parts and one for the vocal sections.
Drum Bus: Presswerk (setting drum compressor) for some parallel compressing, ReaEQ
all individuel drum tracks: just ReaEQ
Room: ReaEQ, ReaComp, Acon Digital Verberate to add some stereo ambient to the mono room recording
Bass: ReaEQ, Thrillseeker VBL to add some compression and re-amping
GTR1 solo: ReaEQ, Thrillseeker VBL to add some compression and re-amping, ReaDelay for some stereo slap delay
GTR2 vocal: ReaEQ, Green Eugen for some satturation, Thrillseeker VBL to add some compression and re-amping, NastyDLA
GTR2: ReaEQ, Thrillseeker VBL to add some compression and re-amping, ReaDelay for some stereo slap delay
Vocal: ReEQ, Pressweerk (setting vocal compressor), ReaDelay for some slap delay
Reverb: Acon Digital Verberate
Master: MQ57, Satin (Master Tape program), SPAN
MP3: https://www.dropbox.com/s/awn3tp93whf1c ... c.mp3?dl=1
WAV: https://www.dropbox.com/s/fnjw32koqa4dz ... c.wav?dl=1
- jeffssoloband
- Posts: 57
- Joined: Sun Sep 16, 2018 17:36 CEST
- Location: Nashville, TN USA
- Contact:
Re: MIX CHALLENGE - MC049 November 2018 - Submissions until 21-11-2018 11:59pm GMT+1/CET
Hi gang,
Here is my submission for MC049:
WAV: https://www.dropbox.com/s/yxqxfwzm25soe ... d.wav?dl=0
MP3: https://www.dropbox.com/s/w7j2llsy2tmnj ... d.mp3?dl=0
Here's how it went down (NB- all was done ITB in Logic Pro X, no samples or additional tracks were added):
First things first:
Since this session was recorded without a click, I decided to add a tempo track. Smart Tempo in LPX makes this easy enough, and so I did it in anticipation of any tempo-dependent plugins I might need to use down the road. Then I went through and did my gain staging and basic high-/low-passing on the individual tracks to get rid of any unnecessary frequencies.
Drums:
I started with the drums. For the kick & snare tracks I added the Smack Attack (Waves) plugin to help the transients poke through. I also added Smack Attack to the overheads to try to keep the cymbals from washing away. And then one last instance of Smack Attack on the room track with the sustain cranked to fill out the overall sound. Masarati DRM (Waves) was added to the kicks, snares, and h-hat for some subtle tweaking. And REDD17 (Waves) was added to all of the drum tracks (except for the Room track) for added color.
I then created a Track Stack (summing buss) of all of the drum tracks. The snare tracks got panned slightly to the left (-20), and the hi-hat a bit further (-40). Ozone Vintage EQ (iZotope) was instantiated for some subtle dips and boosts. And there are two sends on the stack: 1) ChromaVerb (LPX stock) with a Dense Room setting, and 2) Ozone Vintage Compressor (iZotope) followed by Devil-Loc Deluxe (Soundtoys) for some gritty parallel compression.
Bass:
The bass was probably the most problematic for me. There was a lot of string clicks that I found to be distracting from the overall mix, so I opened the track in RX (iZotope), and tried to attenuate them a bit (I didn't want to kill them completely because I think it would have come out sounding too unnatural). Once I got the clicks leveled out, I added U73b Compressor (Audified) with a fairly quick release for smoothness, and Radiator (Soundtoys) for warmth.
Guitars:
Both Guitars 1 & 2 have an instance of Radiator (iZotope) for added warmth. Guitar 1 has an instance of IMPusher (Waves) that kicks on during the solos for some added presence. I had originally thought I was going to pan Guitar 1 fairly hard left and Guitar 2 fairly hard right, but I tossed that idea out the window. More on the in a bit...
Vocals:
I first ran an instance of Vocal Rider (Waves) to try to even out the level. Then I added two compressors (LPX stock) in a series, the first to emulate an LA-2A, and the second to emulate an LA-3A.This was to smooth out what the Vocal Rider missed, and to add a bit of harmonic distortion. An instance of Radiator (Soundtoys) came next for a bit of tube warmth, and then finally J37 (Waves) for that vintage tape delay effect.
Finishing it up:
I created four busses (4-track tape recorder, anyone?), Drums (all the drum tracks with the reverb send), Bass, Guitar (both guitar tracks), and Vocals. Each buss got an instance of Neutron 2 (iZotope) - tracks were checked for masking, and subtle adjustments were made. This was also the point when I summed the guitars to mono. It sounded vintage-er (if that is a word, lol) to me, and so I left it that way. Each of the four tracks also got an instance of NLS Channel (Waves) for added color and drive. Finally, the Stereo Out channel got an instance of Abbey Road Vinyl (Waves) - wow, flutter, noise, clicks, and crackles were turned off, but the TG Desk was enabled and the tone arm was set about 50%. Ozone 8 (iZotope) is at the very end with the Compressor engaged (single-band, 1.5:1, just for "glue"), and Equalizer for a bit of subtraction in frequency areas that were spiking.
I think that about sums it up. Feel free to hit me up with any questions/ comments/ concerns. Thanks for listening, and good luck to all.
Best regards,
Jeff
PS - Turkish Blues, who knew??
Here is my submission for MC049:
WAV: https://www.dropbox.com/s/yxqxfwzm25soe ... d.wav?dl=0
MP3: https://www.dropbox.com/s/w7j2llsy2tmnj ... d.mp3?dl=0
Here's how it went down (NB- all was done ITB in Logic Pro X, no samples or additional tracks were added):
First things first:
Since this session was recorded without a click, I decided to add a tempo track. Smart Tempo in LPX makes this easy enough, and so I did it in anticipation of any tempo-dependent plugins I might need to use down the road. Then I went through and did my gain staging and basic high-/low-passing on the individual tracks to get rid of any unnecessary frequencies.
Drums:
I started with the drums. For the kick & snare tracks I added the Smack Attack (Waves) plugin to help the transients poke through. I also added Smack Attack to the overheads to try to keep the cymbals from washing away. And then one last instance of Smack Attack on the room track with the sustain cranked to fill out the overall sound. Masarati DRM (Waves) was added to the kicks, snares, and h-hat for some subtle tweaking. And REDD17 (Waves) was added to all of the drum tracks (except for the Room track) for added color.
I then created a Track Stack (summing buss) of all of the drum tracks. The snare tracks got panned slightly to the left (-20), and the hi-hat a bit further (-40). Ozone Vintage EQ (iZotope) was instantiated for some subtle dips and boosts. And there are two sends on the stack: 1) ChromaVerb (LPX stock) with a Dense Room setting, and 2) Ozone Vintage Compressor (iZotope) followed by Devil-Loc Deluxe (Soundtoys) for some gritty parallel compression.
Bass:
The bass was probably the most problematic for me. There was a lot of string clicks that I found to be distracting from the overall mix, so I opened the track in RX (iZotope), and tried to attenuate them a bit (I didn't want to kill them completely because I think it would have come out sounding too unnatural). Once I got the clicks leveled out, I added U73b Compressor (Audified) with a fairly quick release for smoothness, and Radiator (Soundtoys) for warmth.
Guitars:
Both Guitars 1 & 2 have an instance of Radiator (iZotope) for added warmth. Guitar 1 has an instance of IMPusher (Waves) that kicks on during the solos for some added presence. I had originally thought I was going to pan Guitar 1 fairly hard left and Guitar 2 fairly hard right, but I tossed that idea out the window. More on the in a bit...
Vocals:
I first ran an instance of Vocal Rider (Waves) to try to even out the level. Then I added two compressors (LPX stock) in a series, the first to emulate an LA-2A, and the second to emulate an LA-3A.This was to smooth out what the Vocal Rider missed, and to add a bit of harmonic distortion. An instance of Radiator (Soundtoys) came next for a bit of tube warmth, and then finally J37 (Waves) for that vintage tape delay effect.
Finishing it up:
I created four busses (4-track tape recorder, anyone?), Drums (all the drum tracks with the reverb send), Bass, Guitar (both guitar tracks), and Vocals. Each buss got an instance of Neutron 2 (iZotope) - tracks were checked for masking, and subtle adjustments were made. This was also the point when I summed the guitars to mono. It sounded vintage-er (if that is a word, lol) to me, and so I left it that way. Each of the four tracks also got an instance of NLS Channel (Waves) for added color and drive. Finally, the Stereo Out channel got an instance of Abbey Road Vinyl (Waves) - wow, flutter, noise, clicks, and crackles were turned off, but the TG Desk was enabled and the tone arm was set about 50%. Ozone 8 (iZotope) is at the very end with the Compressor engaged (single-band, 1.5:1, just for "glue"), and Equalizer for a bit of subtraction in frequency areas that were spiking.
I think that about sums it up. Feel free to hit me up with any questions/ comments/ concerns. Thanks for listening, and good luck to all.
Best regards,
Jeff
PS - Turkish Blues, who knew??