Very, very cool track! Thanks to Ron for providing it and going through this!
First of all I must admit that I don’t feel „at home“ in this genre - at all. The last time I mixed a song in this realm (it was also a mixing contest with Warren Huart and Christian Kohle) I got lost pretty quickly. So here we go again
The last month or so I played around with the Michael Brauer Template which recently was released by the puremix people. And man, that thing is awesome. This template and the hours of videos explaining it only are worth the membership fee - for sure. But that makes it difficult for the documentation in this game. I really can’t go through that whole thing in detail, it would take me hours to write.
What it basically is (for those who don’t already know): You are running your mix through five parallel bus processes (A to E) and there is a ton of stuff going on on each bus. Even on the Mixbus is quite an amount of processing (SSL Comp, Germanium Comp, ShadowHills, Chandler CurveBender, Studer 800).
All the tracks run through either SSL 4k oder 9000J channel strips. There are a lot of parallel processes for drums, guitars and vocals (five different compressors in parallel only for vocals) plus reverbs and delays. I will do explain what I did besides of the Brauerize things though.
To get punch, depth and size on the drum tracks I used the parallel processes (compression, saturation) plus different rooms, plates and gated reverbs. I used the new Waves BB Tube plugin on Kick and Snare (yes, it’s great). I sent Kick, Snare, Tom and fill though a sans amp (which is not part of the template by default) plus some tape echo to fill the kit out in the midrange. When I was done mixing I bounced the intro and sent it through the McDSP Futzbox and Waves Kaleidoscope. I also used the a snare snippet from the end, reversed it and put that in the transition to the Chorus (for whooping it, you. know).
I used both bass tracks and spiced up the already amped signal with BB Tube. The DI track has a SansAmp for tone and 1176 RevE for evening out the dynamics.
Some guitar tracks seemed to be redundant so I tried to find those with differences and spread them out (I already was working on the mix after the mistake was reported, so I sticked with what I had so far). I took one of the main DI tracks and sent it through Softubes AMP room to get more impact. The SSL EQ was for overall shaping and the Sonible SmartEQ to tame some harsh resonances (I used the learn function and chose to like it).
When I looked at the vocals I found them quite uneven so I did a lot of clip gaining before doing anything else. I also tried to find groups that made sense to me for an easier mixing process. The de-essing was an ongoing issue and I ended up with the Softube Weiss Deess and the SPL Deesser to get results that I liked. I used 1176AE, LA2, El Rey, Devil-Loc, Autotune for two tracks and - again - BB Tubes. Pro-Q3 to tame harshness.
The rest was automation.
This is it. Good luck everyone!
https://www.dropbox.com/s/xv3vp4yfg9mmh ... K.wav?dl=0