MIX CHALLENGE - MC090 February 2023 - Mix Round 1 in evaluation
Posted: Mon Feb 27, 2023 08:30 CET
The "Overview of Submissions" PDFs have been uploaded.
You can check them through the upper post (post #110).
The Statistic Sheet is used to give an overview of all entries, and whether or not they are within given parameters (loudness, sampling rate, bitrate, proper filename). This is adding to the overall learning process of the "Mix(ing) Challenge". Please take note that creating this sheet is not a fully automated process. I am using Wavelab 10's "Batch Analysis" tool (EBU R-128 specs / equivalent to ITU-R BS.1770-4), but the overall layout and highlighting issues/mishaps, is time consuming. If you do not find yourself on this list, please let me know.
Please keep in mind, your mix being "tagged disqualified", does not mean "you're out of the game" (exceptions do apply). For more information on the Statistic Sheet and the "Wild Card" Mechanic, please consult the following addendum thread:
Mix Challenge - Addendum: Statistic Sheet and Wild Card Mechanic
Statistics Addendum:
A commentary on this month's entries:
I would like to reimburse my warm welcome to all new participants that found their way on to our small community. I hope you enjoy your stay, had fun, and could learn something from this experience. Considering that this was quite the influx this month, I'm more than curious how you found the Mix Challenge - for statistic purposes. If you'd like to comment on that, please do so in either the General Gossip thread, or say "Hi" on Discord. It makes me just as happy, to see regulars returning as well.
However, I can not avoid talking about this month's overall statistics.
As announced in October 2022, and clarified several times since -- not adhering to the given filename template now results in the status "tagged disqualified". This is the main factor for the "higher than usual" disqualification rate this February. The template has been mentioned in post #001 and once more in post #002, I even repeat myself in post #006.
It is really hard for me to understand at this point, how this is such a complicated task to copy, paste, replace "ForumUsername" with your actual forum username, and then upload/link to your file on the forum. Even long-time users don't seem to want to pay attention still, which really saddens me. I unfortunately also had to declare two users as "tagged OUT" this month (@cmopro, @kombainera), because their entry couldn't be associated with their forum user account.
All this in turn, results in me having extra work with checking whether or not I have all entries, and re-adjusting things for setting up the Statistics Sheet. I really can not close an eye on this anymore. However, to still push the learning aspect of the game, I am considering an exception for the "Wild Card mechanic" this February, to offer up to 7 slots for advancing through the help of a Wild Card, instead of the usual 3. We, as in the Song Provider/Client and I, will let you know the details with the announcement of Mix Round 2 in March.
Else, we have the usual-usual. Unfortunately, three entries that couldn't be accessed / downloaded (@1ktone, @final_mix_3.wav, @GpByPass) and have been "tagged OUT" (these entries can unfortunately not advance anymore). There were four mixes that were in the wrong sampling rate or bitrate, one of them even in 192kHz/32bit (@FallenAngel). Additionally, there are 12 entries that were not within the allowed "Loudness specs". At least 5 users that decided to just post a link to their entry, and then move on. I also pointed out to four participants this month, that "documentation of entries could be better" (mentioned as "warning"). I've been really generous with this in recent past - I might not be in the future.
And finally, there are two entries that actually changed the arrangement through either "double-timing" certain drum parts (copy/paste? @PauPeu) or adding a delay on the ride to "double it up" (@RobertWalter). While this could be seen as "creative sound design", this is technically against the rule set (see Rule Book post #006 and FAQ Q/A #07). I will bring this up with the Song Provider as he has the final word, while I merely enforce the "ground rules". Despite all that, if you do manage to get into Mix Round 2, chances are you might need to revert this particular change/effect again. Also in fairness to all other participants that adhered to the given arrangement.
All in all, having 95 entries again for the first time since 2020, is quite the feat. I would love to see this happening for pretty much all games on the platform (including the Songwriting Competition). Yet, as it currently stands, future Mix(ing) Challenges are sadly in jeopardy. So please, do reach out.
I hope you all enjoyed this month's game. See you in the next one.
.
I now (re-)open the field for everyone to give each other feedback (highly encouraged). This will be independent to the client feedback however. Though please note - criticism on the rule set and angry posts will be deleted without further notice.
Please watch this spot for the client feedback and Mix Round 2 participant announcement.
This will ideally happen sometime within the next 14 days (starting tomorrow).
You can check them through the upper post (post #110).
The Statistic Sheet is used to give an overview of all entries, and whether or not they are within given parameters (loudness, sampling rate, bitrate, proper filename). This is adding to the overall learning process of the "Mix(ing) Challenge". Please take note that creating this sheet is not a fully automated process. I am using Wavelab 10's "Batch Analysis" tool (EBU R-128 specs / equivalent to ITU-R BS.1770-4), but the overall layout and highlighting issues/mishaps, is time consuming. If you do not find yourself on this list, please let me know.
Please keep in mind, your mix being "tagged disqualified", does not mean "you're out of the game" (exceptions do apply). For more information on the Statistic Sheet and the "Wild Card" Mechanic, please consult the following addendum thread:
Mix Challenge - Addendum: Statistic Sheet and Wild Card Mechanic
Statistics Addendum:
A commentary on this month's entries:
I would like to reimburse my warm welcome to all new participants that found their way on to our small community. I hope you enjoy your stay, had fun, and could learn something from this experience. Considering that this was quite the influx this month, I'm more than curious how you found the Mix Challenge - for statistic purposes. If you'd like to comment on that, please do so in either the General Gossip thread, or say "Hi" on Discord. It makes me just as happy, to see regulars returning as well.
However, I can not avoid talking about this month's overall statistics.
As announced in October 2022, and clarified several times since -- not adhering to the given filename template now results in the status "tagged disqualified". This is the main factor for the "higher than usual" disqualification rate this February. The template has been mentioned in post #001 and once more in post #002, I even repeat myself in post #006.
It is really hard for me to understand at this point, how this is such a complicated task to copy, paste, replace "ForumUsername" with your actual forum username, and then upload/link to your file on the forum. Even long-time users don't seem to want to pay attention still, which really saddens me. I unfortunately also had to declare two users as "tagged OUT" this month (@cmopro, @kombainera), because their entry couldn't be associated with their forum user account.
All this in turn, results in me having extra work with checking whether or not I have all entries, and re-adjusting things for setting up the Statistics Sheet. I really can not close an eye on this anymore. However, to still push the learning aspect of the game, I am considering an exception for the "Wild Card mechanic" this February, to offer up to 7 slots for advancing through the help of a Wild Card, instead of the usual 3. We, as in the Song Provider/Client and I, will let you know the details with the announcement of Mix Round 2 in March.
Else, we have the usual-usual. Unfortunately, three entries that couldn't be accessed / downloaded (@1ktone, @final_mix_3.wav, @GpByPass) and have been "tagged OUT" (these entries can unfortunately not advance anymore). There were four mixes that were in the wrong sampling rate or bitrate, one of them even in 192kHz/32bit (@FallenAngel). Additionally, there are 12 entries that were not within the allowed "Loudness specs". At least 5 users that decided to just post a link to their entry, and then move on. I also pointed out to four participants this month, that "documentation of entries could be better" (mentioned as "warning"). I've been really generous with this in recent past - I might not be in the future.
And finally, there are two entries that actually changed the arrangement through either "double-timing" certain drum parts (copy/paste? @PauPeu) or adding a delay on the ride to "double it up" (@RobertWalter). While this could be seen as "creative sound design", this is technically against the rule set (see Rule Book post #006 and FAQ Q/A #07). I will bring this up with the Song Provider as he has the final word, while I merely enforce the "ground rules". Despite all that, if you do manage to get into Mix Round 2, chances are you might need to revert this particular change/effect again. Also in fairness to all other participants that adhered to the given arrangement.
All in all, having 95 entries again for the first time since 2020, is quite the feat. I would love to see this happening for pretty much all games on the platform (including the Songwriting Competition). Yet, as it currently stands, future Mix(ing) Challenges are sadly in jeopardy. So please, do reach out.
I hope you all enjoyed this month's game. See you in the next one.
.
I now (re-)open the field for everyone to give each other feedback (highly encouraged). This will be independent to the client feedback however. Though please note - criticism on the rule set and angry posts will be deleted without further notice.
Please watch this spot for the client feedback and Mix Round 2 participant announcement.
This will ideally happen sometime within the next 14 days (starting tomorrow).