BenjiRage wrote: ↑Sat Apr 22, 2023 20:34 CEST
This is very true and a great example post there, quite enlightening. I'm probably a little behind in my transient designer tool knowledge these days to be honest, I've used the same simple tool for donkeys but I was just looking at Shaperbox that @zed999 mentioned and that looks so much more powerful.
Notice that ShaperBox (Cableguys) is basically automating things like the "volume" of an incoming signal (VolumeShaper), which I'm pretty sure that
@zed999 used in this case. Either through presets, or custom settings.
Since you can also do this "multi-band", you can create a very custom gate plugin with insane control over a signal.
BenjiRage wrote: ↑Sat Apr 22, 2023 20:34 CEST
I absolutely do have doubts about my call-out but the main thing that sticks in my mind is there's so much hi-hat spill on the snare tracks in this recording such that any amount of snare compression ends up amplifying the sound of the hats, yet that doesn't seem evident in his mix. If it is in fact mixed without samples then @Franz please accept my apologies (and I would love to know how you got rid of that spill!)
Let me throw something else into the mix that you might not have heard about: spectral processing.
Going by what
@Franz listed in terms of plugins, I assume he used Flux Audio ircam Tools T.R.A.X. (or just Ircam TRAX), and more specifically, it's Source Filter (from what I could see from quick Google-Fu). So this is a more supercharged transient designer (think Eventide Physion, WavesFactory Quantum, or the IMHO excellent Boz Digital Labs Transgressor).
This isn't the only way to treat drums and "de-spill" things. One famous tool was Accusonus Drumatom. This was specifically made for reducing drum spill, but it's been discontinued many months ago (unfortunately), and the company now belongs to "Meta". Another option is iZotope RX, which offers a "De-Bleed" module. The concept is basically the same... it analyzes one track to a reference, and removes the content through "spectral editing".
All this can make drums sound "triggered", even though they actually aren't.
Then there is only the following left to ask yourself:
How perfectionist / clean scrubbed do you want recordings to be?
Or do you want to leave the "mistakes" and therefore have character?
Same question as with using vocal pitch correction, or time adjustment tools.