Hi all!
First of all: very nice and catchy song! makes me think of Gossip (especially on vocals), which I actually referenced to during mixing.
I enjoyed the mix very much! I did everything entirely in the box (using Reaper).
My submission can be found/downloaded here:
https://drive.google.com/file/d/1yVDzDh ... sp=sharing
My process:
- importing the files into my template and gain stage, where necessary;
- drums: obvious eq and phase matching + shaving of heavy transients by applying some saturation (through URS or Shattered Glass Audio) - triggered a kick and snare through superior drummer - panned the drumset drummerwise - sent out the dry tracks (slightly compressed) to: a snare and kick verb (denise - perfect room), a crushFX (dbx 160), a dirtFX (decapitator soundtoys) and simulated an additional room (via R1 Waves) - applied a smidgen of compression on the drum bus (puigchild 670) and ended on a limiter pro L2 (only shaving off 1 db maximum)
- bass: copied the bass for maximum control (sub/low - mid/high (divided around 220 hz); compressed both sub and mid/high track quite heavily (rcomp and MV2, both by waves), leveled things out through an a RBass and a bass rider (waves); also sent the dry tracks out to a dirt track (decapitator), and a very quiet chorus track (for which i applied Valhalla Modulator - Andy Wallace-ish)
- guitars: were recorded very nicely. I started out by balancing their respective volumes throughout the song; I used a little eq to beef/brighten where necessary (a mix or Renaissance EQ, Fabfilter and Kramer Waves); compressed the cleans slightly (through an RComp Waves); panned the guitars together with the keys; sent out the clean tracks to a reverb (valhalla vintage) and switched the width (the guitars on the right, have their verb on the left and vice versa); sent out the lead parts to a delay as well (HDelay) and applied a ping pong effect;
- Keys: cleaned up eq-wise (mainly high passing) and panned the parts together with the guitars; no need for verb or other ambiance to my taste; for the "pads" I applied an auto-pan effect (reaper's stock); I applied some automation on a few parts of the synths
- vocals:
LEAD
* high pass and high shelf eq (reaper stock); applied some RVox as well as a Vocal Rider (Waves); off course also de-essed the track (RDe-esser); balanced the vocal out with the soft and low variants (wasn't a huge fan of the low part however - have applied quite some high passing (stock) and a lot of saturation (SGA) to make this track a bit more interesting to my taste; also mixed in an overtone by adding an octave (reaper stock); also applied some automation to keep the low part out of the front)
* sent out the lead vocal (only the main track) to: a doubler (crystalizer by soundtoys); another doubler (by waves) which I specified per +/- 3 cents (3-6-9-12; panning the results left-right; e.g. +3 left, -3 right, -6 left, +6 right, etc); a morphoder by waves (for a whispering effect); a decapitator (dirt); a ping pong delay (echoboy), a slap back delay (echoboy), a short delay (echoboy), a short and a long verb (both denise perfect room; ended the verb chains with a (reaper stock) compressor sidechained from the clean vocal, to make the verb rise a little more by the end of phrases); (applied eq and de-essers to prevent harshness and to much highs/lows throughout the chains); mixed in the FX very subtle, and applied automation where necessary;
* applied some compression on the several buses (a mix of MV2, CLA2A and CLA76 (waves))
BACKINGS
* basic eq (Renaissance eq by waves; high pass around 250 hz); panning; some vocal riding an compression (rcomp)
* a little parallel verb (again denise, perfect room)
The music is sent out to a parallel exciter (aphex vintage - waves), after which the dry and excited tracks hit the "music mix bus".
There it's getting some slight puigchild (670) and ssl G compression + a DB of limiting (through the fabfilter pro L2)
The vocals are sent to the "vocal mix bus", were I only applied another vocal rider for some further leveling. This vocal rider is sidechained to the music bus, to make sure that quieter parts result in lower vocals and vice versa;
music and vocal mix bus hit my 2bus where I apply a tad of MS and LR widening through a scheps73 (waves) a proQ (fabfilter) and lastly a DRMS (slate), closed off by a compressor (api 2500) and a Limiter (proL2) shaving of the last excessive peaks.
for further details, shoot!
Have a nice evening everybody,
Greetings
Yves