Re: MIX CHALLENGE - MC098 June 2024 - Submissions until 21-JUN-2024 23:59 UTC+2/CEST
Posted: Sat Jun 22, 2024 22:14 CEST
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Thank you so much for your feedback, @PonySho ! Really appreciate it!
Hi Steinarsthauge wrote: ↑Fri Jun 21, 2024 18:36 CEST1. I'm using a lot of parallel compression to not kill the dept in the mix.
2. The challenge with this song was the vocals. The already mentioned ''eee'' and some harshness.
To fix this I did 3 things:
1. Saturation on the vocal tracks and vocal busses
2. Notching out couple of freq that was annoying
3. Last but not least, I used de-essers to soften the ''eee'' sounds
Hi BenjiBenjiRage wrote: ↑Tue Jun 25, 2024 08:03 CEST
Good mix, I like your vocals; I think the work you've done on them has paid off. I also like how you kept both lead takes in there at roughly the same volume - I went for similar approach as it sounds thicker and almost robot-like in places.
I think you've explained it in a previous thread, but I'm just curious when you say "dept" do you mean "depth" - as in the distance front to back?
Best regards,
Benji
Hi Steinar,sthauge wrote: ↑Tue Jun 25, 2024 23:02 CESTYour mix sound good, nice work. To try to give you some, hopefully valuable, feedback on what I think could be improved (that's the way we learn), I had to listen carefully to find something. It's only minor things, it's what I think, other might have other preference and you might know this already or disagree.
You have the guitars somewhat leaning to the left and the piano to the right. Because a guitar is more pronounced then mix feels 'heavier' on the left side. To avoid this, gain is one option, but I think it's better to brighten the piano, use a eq, compressor or transient designer to make it as pronounced as the guitars. This will probably balance the mix better.
You have the guitars and piano span over the vocals, meaning the piano track are panned left and right of the vocal. In this situation the vocal and eg. the piano will be fighting for space in the mix. We usually want the vocal bright and clear. To give the vocal the space needed, you can try this: send the two piano tracks via a bus and put an mid/side EQ on that bus. On the EQ reduse the mid by some dB in the freq range where the vocal needs to be 'alone' eg 2/2.5 kHz to 5kHz. If needed add some of the same freq on the side channels. This will make space for the vocal without losing the presence of the piano.
The kick could have more foundation, try to add some 70-80 Hz to it. To add power and heavy impact to the drums in general use two buses and make one of them a parallel compression bus. Set up the compressor to let the hit through and the use a high ratio to reduce the rest. Now you can use the parallel bus to fade in the hits until the drums are as heavy and powerful as you like.
Hi VJelements wrote: ↑Wed Jun 26, 2024 08:32 CESTHi @sthauge ,
Nice mix. You are usually doing good things with your mixes.
I am curious as to how you find working with Mixbus 10 and Linux as your audio work station. I have been somewhat entrenched in Apple land for a few years, but I am not so enamoured with the company themselves and I like the independent nature of Linux. I know my way around the operating systems well, but my last attempt at audio on Linux wasn’t a super happy one. I think I had a few issues getting Bitwig to run properly without buffer over runs and such. I am very interested to hear about your viewpoint as I like Mixbus a lot and I have a Bitwig licence so as far as I can figure that is all the work station software I probably need at this stage. It’s all those extra plugins that I probably don’t need that seem to keep me tied to the commercial computer world.
Cheers, VJ