The following feedback is "bonus" from my side. It has no influence on the results. I just fell like doing it.
As with SWC02, I also added some technical details at the end of each report, after analyzing the WAV files (in fact, I only listened to the WAVs). You don't need to do that. I just want to give you a small overview of where to look out for in the future maybe.
Fix in the Mix - Burning Chrome
Right off the bat, very 80ies "retro wave", very interesting build up for the first 1:30min... Though give that snare some more gated reverb, please!

(like, a lot more!)
Definitely did not expect the vocal part. But aside from the background chorus, the main vocals were a bit off-putting sound wise on first impression (it worked better after listening to it 3-4 times). Maybe a different filter usage and more reverb/delay on it would have ported it a bit more into the 80ies, or let things flow together a bit more smooth. But such things are always personal opinion. A pity that this is cut so short. 2:30min max. Also... no "safety silence" in front and back of the production.
Should you ever decide to finish this, it could be a likely candidate for a future Mix(ing) Challenge. Regarding your question of how you could "repeat" sections... Take the ending of your current edit for example... let the lead sound run a bit longer, create a pitch bend down or something, maybe mess with the beat a bit, then jump back to the 33s mark of the song (which could work well for repeating). At least IMO.
TECHNICAL BONUS INFO:
- production was in 48kHz 24bit
- Loudness was -14,5LUFS ILk, -12,7LUFS SLk max
- track was limited to -1,59dBFS max
- mixdown had a DC Offset of about -67,1dB (assuming, it used a lot of analog type effects)
erictracks - World is Hell
This is definitely a track that you would hear in a 80ies animated show/movie or on the radio. I can definitely understand the David Bowie comment, although generally British synth pop would fit just as much. Looking at the use of instruments, it's also a great selection (Arturia SEM-V, Mini, Prophet and Matrix-12 and TAL Noizemaker - is reminiscent of these old synths from yesteryear). I assume the "Samples from Mars" were a Roland 808 or maybe even SP1200. Either way, really fitting. Same with the guitars.
The song pretty much feels like as if made from one piece. Can't add any more to that. Even if you say it's not really mixed, it's great already!
TECHNICAL BONUS INFO:
- production was in 44kHz 16bit
- Loudness was -14,7LUFS ILk, -12,3LUFS SLk max
- track was limited to -0,11dBFS max
- mixdown had a DC Offset of about -114,4dB
kc23- Electric Paranoia
This is a strange one. IMO, it does fit with SciFi / Cyberpunk. But more like into more modern (think 2000s, think Ghost in the Shell: SAC, Cowboy Bebop, .hack) - heck, it would even fit into a J-RPG. There is definitely a lot of influence from "King Crimson" as well (the progressiveness and the guitars). But the track sadly needs a lot of work. Things just clash too much, you have a strange pumping effect going on as if things are about to break apart (probably because things were compressed too much?! And then pulled down in loudness again?). But for just "blowing off some steam from work", it's an interesting creation.
Maybe you should revisit that track and create a more clean mix.
TECHNICAL BONUS INFO:
- production was in 44kHz 24bit
- Loudness was -15,8LUFS ILk, -15,1LUFS SLk max (so either strongly compressed, or the layers of sounds offer no "dynamic movement")
- track was limited to -4,83dBFS max
- mixdown had a DC Offset of about -inf dB
Tbase2000 - TeaBags4Two (or maybe T-Bags 4-2)
This is definitely a stab at more modern sci-fi. It could fit into a Devil May Cry game for sure, or some really, really dark "Cyberpunk" visual material. But this is where it sadly ends for me. I understand the idea/concept of chaos (throwing various genres together into one) and the taunting vocals (I do get the reference). But it just doesn't want to grow on me personally. The vocals are not fitting with the mixing (if we look both at the mix and the performance). A different EQ and definitely a different room sound would give the production a more homogeneous feel for sure - if you want to keep them.
For just messing about with Cubase 9, I think it's good. But I don't think this is your "AAA game".
TECHNICAL BONUS INFO:
- production was in 44kHz 16bit
- Loudness was -14,5LUFS ILk, -11,4LUFS SLk max (fairly dynamic, considering the otherwise "squashed" and dull)
- track was limited to -0,30dBFS max, but showed +0,08dBTP, it therefore clipped
- mixdown had a DC Offset of about -90,4 dB
SUMMARY:
I think I kind of expected "more" towards Jazz and oldschool productions (80s/90s, Synthwave and Classic Rock). But then again, there was no definite genre limitation. And considering the rare entries, it's still outstanding to see the different approaches. I found it a bit sad though, that the majority of the entries were basically "last minute" entries or "just for the hell of it". They were also below 2:30min - with the exception of Eric's 3:20min song. I really hope the recent adjustments to the competition will help on the long run - to get back to more fun (no need to rush things), not at the last minute, etc.
To me, there is one clear winner. But then again, I grew up with "Cyberpunk" in animation form and associate mostly 80ies "Wave" music and classic rock with it. But that's a personal preference. So let's see how SWC04 will play out.
My votes (they do not count to the overall score sheet, 2nd and 3rd place is interchangeable for me):
10pts - erictracks
9pts - kc23 (if the mix would be better)
8pts - FixInTheMix
7pts - Tbase2000
See you in Songwriting Competition 04