Cool song! I had a couple aims with this mix: keep the mix raw sounding, put every element upfront, and a little darker overall sound.
Here’s a WAV and MP3:
https://drive.google.com/open?id=1kZ5o2 ... 43YyigwVlk
Kick:
-Augmented the kick track with a sample using Drumagog. This kept the dynamics of the original track better than the trigger, which was one dynamic throughout.
-Gate and a compressor to shape the transients.
-EQ to bring make more distinct.
-Some parallel compression to bring out punch.
-Some very short verb added to blend.
Snare:
-Used snare top only.
-Gate and a compressor to shape the transients.
-EQ to make brighten it up a touch.
-Some parallel compression to bring out punch.
-Some very short verb added to blend.
OHs
- Added some analog distortion to make it brighter.
-Parallel compression to bring up the detail.
Drum Bus:
-Limiter to catch transients.
Bass:
-Compression to even it out
-A bit of EQ to make it more distinct.
Guitars:
- Added distortion to add some higher harmonic content to the warm guitar tracks.
-Compressor to keep the guitars from getting to loud.
-Parallel compression to bring up the low level detail.
-EQ to reduce some mud.
Vox:
- Added distortion to add some more harmonics.
-EQ to reduce mud and increase clarity.
-Compressor to control the loud stuff.
- Parallel compression to bring up the low level detail.
- Short IR verb to push the vocals back a tiny bit.
Master Bus: No processing.
Thanks for listening!