Nice going all! I was making notes when listening, so might as well share them with you as feedback. I try to be as nuanced and honest as possible. It’s intended to be helpful. That can of course still mean that you don’t agree on all points, and that’s completely fine. Because it’s just my opinion, but I genuinely hope it will be helpful to you!
@Arelem
Nice slide riffs! Would have liked to hear more development. The two riffs are solid, but the arrangement (and FX) could vary more throughout. Now they do become a bit repetitive after a while.
I like the rhythm of the acoustic rhythm guitar. I sounds as though there is a duplicate of that guitar delayed a few milliseconds, creating some comb filtering. If that’s the case you could pan them hard L and R to reduce the comb filtering and add width.
With the kick and claps louder, snappier it might become even more powerful and groovy.
Quite an abrupt ending, but that might be for the loop. hmm it has space after it.
I have to say I’m a bit torn at rating this composition, since the main themes are (mostly unaltered?) samples. Well chosen ones though.
@canese
Confident, calmly building intro. Setting the mood. The sound of this fake acoustic guitar. takes me a bit out of it unfortunately (I’m a guitar player). The bends around 2:30 give it away more - prob because they bends down and not up. A lush, dark plate reverb would help make the guitar feel more connected to the rest.
Love the dramatic, heroic chords - from around 3:50 on - that reminds us of Western but also some other exotic (Phrygian?) notes, that are not typical, but work in this futuristic context. You could try putting the guitar more in the background there and lifting the other elements.
Would probably work well as background for the non-action parts of the game.
It feels like a natural jam / improv. No clear recognisable theme, but this way it probably won’t get stale while listening to it over and over again.
huh? ah ending is loopable
@EsteveCorbera
Pleasant, warm bass sound. Definitely leaning towards the futuristic side with these pads and ambient vibes. Sounds a bit 80’s futuristic to me
The opening note of whistle at 1:10 clashes a bit with the bass (think the bass should be unisono there, so down 1 semi-tone), which is a bit startling. I like that it’s very gentle and somewhat fragile.
Maybe a bit to calm and sweet for a Western game set in: "harsh environments that change between sandstorms and scorching heat, to the cold depths of space." And
"looking for a blend of atmosphere, and a sense of (upbeat) adventure. "
@Doc Jon
Tubular bells, yes.
Iconic trumpet line, yes.
Gunshot, hell yes!
The upbeat country guitar and groove that follows the intro, kinda surprised me. Was expecting something darker, more serious than this carefree violin melody. Doesn’t seem to be very in line with the brief unfortunately: The tone should be semi-serious. Maybe something you expect with a 2D RPG.
The second theme with the banjo and slide duel, strikes a better middle ground to me, between quirky and serious.
The sound of software instruments also steer it more towards the cute side to me. Although the trumpet is actually quite convincing.
The whole composition, arrangement and mix feel smooth and balanced to me.
@lxm.labxmusic
Cool, moody desolate intro. The classic Western electric guitar blends well with the pads. Nice that classic Western whistle ‘quote’ in the background.
1:13 nice to have a acoustic guitar riff, accompanied by orchestra.
1:45 triplets, and a modern cinematic fill/transition.
Seems like you adhered to the brief perfectly, while making an interesting piece at the same time!
From around 2:10 I feel like a clear theme would lift it even more. It does have enough energy and excitement though.
@VCA-089
Spooky intro... cool serious tension. Def has futuristic elements combined with traditional instruments (the drum), making the title a very apt one!
The electric guitar surprised me because of the major chords runs up. The rest suggested something darker. Cool and fitting sound though!
Some interesting harmonic experiments. Almost sounds like jazz fusion at some points (minus the sounds). I do find them a bit distracting at times (2:30) in their uniqueness; it asks a lot of attention.
Nice that it has several distinct ‘chapters’ and moods, 3:00 for example, while not feeling ‘all over the place’.
From 4:15 on, with the fast arp synth; that then works really well imo, with it’s blend of modern and old sounds. Excellent demonstration of the brief imo!
@KukoBass
A clear blend between classic country sounds and a synth melo. Maybe adding one more futuristic element would make it feels more cohesive. The electric guitar does that in some way, but it’s not always present ofcourse.
The drums suggest that it should feel energetic. The other instruments don’t seem to share that same energy. A few mix things that might help, if that’s what you’re going for:
- Drums louder
- Bass notes shorter (max 1 beat) and perhaps more notes.
- Acoustic guitar - which has a big percussive function in this track - more brightness (6k for example) and less bass (200Hz and lower).
The abrupt cut 2:25 out and in, feels a bit jarring like this.
I noticed the melody often starts on the 1. Pulling it back an 8th or postponing can do a lot in making it feel more fluid.
@kathimaru
Cool, ominous, heavy chords. Feels like the world of the brief. Might be cool to time those chords a bit later (after the bass drum), so it feels even more heavy (30-40ms or so).
Slide feels a bit naked without tons of (spring) reverb; Especially when a few notes don’t really hit their target completely or have fret noise.
The choir feels really cool. Especially those bends give it a mysterious vibe. It sounds natural and unnatural at the same time, which I think works for this brief.
Would have like to hear a bit more development harmonically or at least dynamically, but it has the right vibe!
Electric picking guitar is a big part of the mood. Would be nice to have that a bit louder and wider; perhaps doubled and panned LR (with a different but similar sound/instrument). A long, wide and dark reverb and the guitar could also help tie it all together.
@-dsf-
The “Black Velvet” groove, hehe
This groove and drum sound don’t feel classic Western or futuristic to me, though.
Beautiful horns, flute and strings; in sound and parts! Very cinematic. This feels like quite a contrast between more the software sounding acoustic guitar and drums. The guitar and drums are in a more smaller space than the orchestra, making them blend less. Long reverbs can be your friend here.
Nice runs on the acoustic though.
I’m actually curious how it would sound without the drums and bass. Perhaps with some orchestral percussion, or more modern synthetic drums.
► Show Spoiler
1 LXM
2 VCA-089
3 Canese
4 JanNovak(dsf)
5 kathimaru