Re: MIX CHALLENGE - MC052 March 2019 - Submissions until 21-03-2019 11:59pm GMT+1/CET
Posted: Fri Mar 22, 2019 00:01 CET
I think I'm one minute late, SORRY.
Here's my Mix:
https://drive.google.com/file/d/1ZeLja5 ... sp=sharing
and my notes:
Below is the process I had for this mix. I tried to be as detailed as I could.
*Mixed in Logic Pro X*
-General cleaning and prep: I cut away all silences and added fades to the beginning and end of each clip. I color coded all of the tracks so I could see the arrangement (SFX, flutes/guitars or leads, “basses” [metal bass, bass effect, bass], percussion, and “drum kit”.
-Found a general balance for all tracks.
-Assessed the “alternate takes” and what I might use them for. I ended up keeping Bass dry, opting for Guitar Dune over Guitar Dry, and keeping the lower flute track.
-Gentle EQ (Logic stock EQ) on every track to manage sub build-up and generally give everything it’s own space. I automated the bass on Percussion 1’s EQ at the end of the track to get that heavy drum groove.
-I doubled the lead guitars, Metal Bass, and Bass Effect. Then I hard panned them all and delayed one side forward or back a hair.
-I didn’t use any compression (whoa) besides parallel comp (Sknote’s “Disto-S”) on the “drum kit” sum.
-Everything got a little bit of the Waves NLS Channel using the “Nevo” setting.
-I sent all tracks to a reverb sending where I had Soundspots “Oracle”, which I particularly like for electronic tracks.
-The Metal Bass is sent to an aux track with Brauer Motion. I automated the mix setting so that the
-The “Bass Dry” is sent to an aux with some heavy Waves H-Delay. That’s what you hear in the beginning.
-The main snare track is sent to some Valhalla Shimmer that is ramped up for the snare hit after the “drop” or whatever.
-Besides that, I had some Valhalla Vintage Verb’s here and there that I automated or let run. LOTS of automation on this track, especially Pad Synth Comby at the end. I just sent it to Bass Dry’s H-delay send. Love that plugin.
Here's my Mix:
https://drive.google.com/file/d/1ZeLja5 ... sp=sharing
and my notes:
Below is the process I had for this mix. I tried to be as detailed as I could.
*Mixed in Logic Pro X*
-General cleaning and prep: I cut away all silences and added fades to the beginning and end of each clip. I color coded all of the tracks so I could see the arrangement (SFX, flutes/guitars or leads, “basses” [metal bass, bass effect, bass], percussion, and “drum kit”.
-Found a general balance for all tracks.
-Assessed the “alternate takes” and what I might use them for. I ended up keeping Bass dry, opting for Guitar Dune over Guitar Dry, and keeping the lower flute track.
-Gentle EQ (Logic stock EQ) on every track to manage sub build-up and generally give everything it’s own space. I automated the bass on Percussion 1’s EQ at the end of the track to get that heavy drum groove.
-I doubled the lead guitars, Metal Bass, and Bass Effect. Then I hard panned them all and delayed one side forward or back a hair.
-I didn’t use any compression (whoa) besides parallel comp (Sknote’s “Disto-S”) on the “drum kit” sum.
-Everything got a little bit of the Waves NLS Channel using the “Nevo” setting.
-I sent all tracks to a reverb sending where I had Soundspots “Oracle”, which I particularly like for electronic tracks.
-The Metal Bass is sent to an aux track with Brauer Motion. I automated the mix setting so that the
-The “Bass Dry” is sent to an aux with some heavy Waves H-Delay. That’s what you hear in the beginning.
-The main snare track is sent to some Valhalla Shimmer that is ramped up for the snare hit after the “drop” or whatever.
-Besides that, I had some Valhalla Vintage Verb’s here and there that I automated or let run. LOTS of automation on this track, especially Pad Synth Comby at the end. I just sent it to Bass Dry’s H-delay send. Love that plugin.