The "Overview of Submissions" PDFs have been uploaded.
You can check them through the
upper post (post #56).
The data sheet is used to give an overview of all entries, and whether or not they are within given parameters (loudness, sampling rate, bitrate). This is adding to the overall learning process of the "Mix(ing) Challenge". Please take note that creating this sheet is not a fully automated process. I am using Wavelab 10's "Batch Analysis" tool (EBU R-128 specs / equivalent to ITU-R BS.1770-4), but the overall layout and highlighting issues/mishaps, is time consuming. If you do not find yourself on this list, please let me know.
Please keep in mind, your mix being "tagged disqualified", does not automatically mean "you're out of the game" (exceptions do apply). For more information on the Statistic Sheet and the "Wild Card" Mechanic, please consult the following addendum thread:
Mix Challenge - Addendum: Statistic Sheet and Wild Card Mechanic
We have a disqualification rate of 13,95% for June 2022 (43 entries, 6 disqualifications, 0 "Out of Competition" submissions).
In comparison to previous months (detailed in spoiler tags):
► Show Spoiler
- April 2022 (25,42%, 59 entries, 15 disqualifications)
- February 2022 (22,37%, 76 entries, 17 disqualifications)
- December 2021 (15,71%, 70 entries, 11 disqualifications)
- November 2021 (27,14%, 70 entries, 19 disqualifications)
- October 2021 (15,91%, 44 entries, 7 disqualifications)
- September 2021 (24,00%, 75 entries, 18 disqualifications)
- August 2021 (20,45%, 44 entries, 9 disqualifications)
- July 2021 (20,34%, 59 entries, 12 disqualifications)
- June 2021 (26,09%, 46 entries, 12 disqualifications)
- May 2021 (21,21%, 66 entries, 14 disqualifications)
- April 2021 (24,59%, 61 entries, 15 disqualifications)
- March 2021 (25,64%, 39 entries, 10 disqualifications)
- February 2021 (35,06%, 77 entries, 27 disqualifications)
- December 2020 (21,33%, 75 entries, 16 disqualifications)
- November 2020 (31,15%, 61 entries, 19 disqualifications)
- October 2020 (33,70%, 92 entries, 31 disqualifications)
- September 2020 (31,91%, 47 entries, 15 disqualifications)
- August 2020 (28,57%, 35 entries, 10 disqualifications)
- July 2020 (40,37%, 109 entries, 44 disqualifications)
On average (20 months), we currently have a disqualification rate of 25,25% (compared to last month's 26,03% avg), the rate is on a decline. The disqualification rate over the course of the last 12 games (April 2021 to June 2022) is about 21,43%, and also on the decline.
EDIT 2022-AUG-25: after completely redoing the calculation, I noticed a lot of errors creeping up throughout the months. This has now been fixed. Apologies for the inconvenience.
A commentary on this month's entries:
Another welcome to all new participants that joined this June. And once more a "welcome back" to old users, that tried something new compared to our regular games. I hope you all had fun, and could learn something in the process.
While the disqualification rate is the lowest we've had in 2 years, we sadly still see the usual mishaps regarding paying attention. For example,
@takafinir didn't set file rights properly - so that entry couldn't be accessed and is therefore out of the game. The rest are careless mistakes regarding the sampling rate, loudness specs, and lack of documentation. And every single mixing game, I tend do see the same names as well.
Aside from the topic of
"filename template exists, yet filename was still off", the Song Provider (
@Jorgeelalto) and I are happy with the participation. It could have been more than 50 (considering the more limited nature of the games this year). But we can't pick and choose to always(!) have pop/rock in the Mix(ing) Challenge. Still, thank you for stepping out of your shadows.
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Important to point out (for all new participants): :
Unless your file couldn't be downloaded, has been re-uploaded/re-posted during the course of the main submission round, or can not be associated with your user account, having your entry being tagged as "disqualified"
does not mean that you're completely out of the game (yet). Should you be selected for Mix Round 2 by this month's "client" (Song Provider), you have the option to advance through the use of the
Wild Card Mechanic.
Please don't be frustrated but rather learn from the experience, find out what went wrong, and use your possible chance to fix this in a follow-up round. This is why the concept of the "Statistics Sheet" and "Wild Card mechanic" exists. It offers you an additional learning factor. Something you usually do not have the chance to outside of this community's monthly competition.
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I now (re-)open the field for everyone to give each other feedback (highly encouraged). This will be independent to the client feedback however. Though please note - criticism on the rule set and angry posts will be deleted without further notice.
Please watch this spot for the client feedback and Mix Round 2 participant announcement.
This will ideally happen sometime within the next 14 days (starting tomorrow).