For Mister Fox:
Thanks for comments regarding track, this was really helpful. I would like you to consider additional rule to add regarding loudness. You set maximum to -14 LUFS integrated but the is no limit to minimum loudness. All tracks have different loudness starting at -23.8 up to -13 LUFS. Creating playlist in order to listen all the tracks is useless because I need to change volume of speakers every time new track starts. It is annoying. Since the tracks suppose to be mastered making limit range regarding loudness will be good idea I think. For example -15 up to -14 LUFS. This is just for consideration.
Comment for all:
I'm back with some comments on stereo compatibility. All tracks (including my own) have some phasing issues that will not work very well in all devices. Some tracks have minor and some tracks have bigger issues. What I hear and also see on correlation meter it is usually problem on single instrument level and not problem cause by final mix, mostly. Some of you are trying to make some instruments sounds wider and you just simply put some effect on it without checking issues. If used sound, instrument already have some issues out of box adding additional effect like reverb, chorus, delay and so on will for sure make problem worse. So just for fun I included also statistics for your track in mono mixdown. Hope I do not made any mistake since there are lots of numbers. You can check how it affect loudness and also peaks in your track. It doesn't show problem regarding levels of each instruments in your track but it will show you how much the playback will differ in numbers. As example here are also results of Sinatra - Swinging Session track. Even the difference in playback is small the stage and stereo in this track is amazing. Mono playback have almost identical levels on each instruments so track sounds almost same in mono playback. It shows that there is a way to have awesome and wide stage without making problems.
Statistics:
Max momentary loudness -10.5 LUFS
Max short-term loudness -13.0 LUFS
Integrated loudness -17.1 LUFS
Loudness range 6.6 LU
True peak L -2.52dB
True peak R -1.68dB
Statistics Mono:
Max momentary loudness -10.8 LUFS
Max short-term loudness -13.5 LUFS
Integrated loudness -17.4 LUFS
Loudness range 6.8 LU
True peak L -3.18dB
True peak R -3.18dB
Difference:
Max momentary loudness 0.3 LUFS
Max short-term loudness 0.5 LUFS
Integrated loudness 0.3 LUFS
Loudness range 0.2 LU
True peak L 0.66dB
True peak R 1.5dB
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VCA-089 - Universal Plan
The track is definitely usable for sci-fi 4x game track but I found the intro bit long and "boring" by looking at it as music piece. What I mean is that there is not much development or changes. That repeating bass is until 3:15 only rhythmic element that plays same pattern whole time that doesn't help in this matter. No additional elements or polyrhythms make this whole part really "boring" and repetitive. That pluck after those 3 minutes makes it better and also filter movement on that bass improve the feel. Some nice elements in track that support spacey mood like that pad and that drone. Really like part starting at 4:25 that introduce some other string element and whole passage act is one big swell until 5:10. That brassy lead sounds nice but melody, theme and playing do not fit much there. It doesn't blend that much with the rest of track. I do not mean how it sounds and fit in mix but musically it is more like bit of different piece. Some vibrato parts are bit weird and unnatural or rather said too much. Mix sound good only that vocal at intro sticks out too much and also it sound muddy. Intro and outro transition are good and you really make almost seamless looped track. Some older tracks have really absolutely amazing mix with great stage that I can not hear much anymore in modern production with few exceptions ofc.
Statistics:
Max momentary loudness -11.0 LUFS
Max short-term loudness -12.3 LUFS
Integrated loudness -15.6 LUFS
Loudness range 9.3 LU
True peak L -1.27dB
True peak R -1.28dB
DC offset L 0.000% (-165.7dB)
DC offset R 0.000% (-136.3dB)
Statistics Mono:
Max momentary loudness -11.4 LUFS
Max short-term loudness -13.1 LUFS
Integrated loudness -16.4 LUFS
Loudness range 10.2 LU
True peak L -1.31dB
True peak R -1.31dB
Difference:
Max momentary loudness 0.4 LUFS
Max short-term loudness 0.8 LUFS
Integrated loudness 0.8 LUFS
Loudness range 0.9 LU
True peak L 0.04dB
True peak R 0.03dB
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canese - Into The Wrath Zone
I do really like the mood. The more I listen this the more it fits to the theme. Nice changes and development make it interesting to listen. Regarding composition, mood and overall feel for me this is the best track. What I do not like is mix itself. Stage is weird and flat even you have some positioning there but it still flat. Even when you switch between mono playback and stereo difference is there and sound in stereo playback have more width but that's all. No depth and instrument separation. Maybe it is because bit of imbalance . Lows are weak and most instruments are glued too much together. They interfere each other. They do not have space to breath.
Statistics:
Max momentary loudness -14.2 LUFS
Max short-term loudness -15.0 LUFS
Integrated loudness -19.1 LUFS
Loudness range 12.2 LU
True peak L -3.00dB
True peak R -3.10dB
DC offset L 0.000% (-133.8dB)
DC offset R 0.000% (-134.9dB)
Statistics Mono:
Max momentary loudness -15.0 LUFS
Max short-term loudness -16.4 LUFS
Integrated loudness -21.1 LUFS
Loudness range 12.3 LU
True peak L -4.60dB
True peak R -4.60dB
Difference:
Max momentary loudness 0.8 LUFS
Max short-term loudness 1.4 LUFS
Integrated loudness 2.0 LUFS
Loudness range 0.1 LU
True peak L 1.6dB
True peak R 1.5dB
---------------------------------------
EsteveCorbera - The Final Ascension
Nice intro with some great atmosphere behind. Women choir is also nice but timing seems off. There is a lot of resonances in choir especially on high dynamic levels. It really pierce my ears 1:24 to 1:40. Theme is nice and subtle and I think it can fits the game soundtrack theme. Simple but working. Mix is, well poor, unbalanced with a lot of resonation almost everywhere. Span shows that your frequency range in track stops around 7Khz, and in some part even at 4kHz why?. This could be the reason of track sounding bad without air.
Statistics:
Max momentary loudness -5.7 LUFS
Max short-term loudness -7.1 LUFS
Integrated loudness -17.9 LUFS
Loudness range 12.4 LU
True peak L -0.98dB
True peak R -0.93dB
DC offset L -0.002% (-95.4dB)
DC offset R -0.001% (-103.2dB)
Statistics Mono:
Max momentary loudness -9.5 LUFS
Max short-term loudness -11.0 LUFS
Integrated loudness -20.7 LUFS
Loudness range 11.2 LU
True peak L -2.96dB
True peak R -2.96dB
Difference:
Max momentary loudness 3.8 LUFS
Max short-term loudness 3.9 LUFS
Integrated loudness 2.8 LUFS
Loudness range 1.2 LU
True peak L 1.98dB
True peak R 2.03dB
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IrionDaRonin - Foreign Planet
Very good track definitely suitable for game soundtrack and even as music by itself. I like composition and development in track. Lead on second part is great. Choice of instruments and effects are also good. Mix is not bad but I miss some air in some parts but the track itself is very well balanced in all aspects. Good work.
Statistics:
Max momentary loudness -9.2 LUFS
Max short-term loudness -10.5 LUFS
Integrated loudness -14.9 LUFS
Loudness range 11.9 LU
True peak L -0.08dB
True peak R -0.18dB
DC offset L +0.001% (-105.4dB)
DC offset R +0.000% (-107.3dB)
Statistics Mono:
Max momentary loudness -10.2 LUFS
Max short-term loudness -11.7 LUFS
Integrated loudness -16.2 LUFS
Loudness range 12.6 LU
True peak L -0.35dB
True peak R -0.35dB
Difference:
Max momentary loudness 1.0 LUFS
Max short-term loudness 1.2 LUFS
Integrated loudness 1.3 LUFS
Loudness range 0.7 LU
True peak L 0.27dB
True peak R 0.17dB
---------------------------------------
becsei_gyorgy - Journey
Track and composition are great. Mood and overall feel great but for me this is track fits more for movie soundtrack. Mix sounds good and balanced. The more I listen to it the more it feel like movie OST. Instrument choice and composition really moves towards non game soundtrack. I like the track but it is bit off for this month theme..
Statistics:
Max momentary loudness -9.6 LUFS
Max short-term loudness -10.4 LUFS
Integrated loudness -14.6 LUFS
Loudness range 7.5 LU
True peak L -1.33dB
True peak R -2.14dB
DC offset L 0.000% (-204.7dB)
DC offset R 0.000% (-192.9dB)
Statistics Mono:
Max momentary loudness -10.8 LUFS
Max short-term loudness -12.0 LUFS
Integrated loudness -16.2 LUFS
Loudness range 7.3 LU
True peak L -2.98dB
True peak R -2.98dB
Difference:
Max momentary loudness 1.2 LUFS
Max short-term loudness 1.6 LUFS
Integrated loudness 1.6 LUFS
Loudness range 0.2 LU
True peak L 1.65dB
True peak R 0.84dB
---------------------------------------
SheaShea - Cosmic Place
Great ambient start. Very good mood but I wish there were bit more changes in that background pad. Same dynamics whole time make it sounds repeating after while. Strings at 2:40 sounds too dry compared to the rest. Change at 4 minutes is interesting but that kick, beat pattern doesn't fit there. Atmosphere feels great and that vocal around 5 min add another dimension to it. Very cool. Again that beat doesn't' goes along with that vocal. Composition starting around 8 min is bit chaotic. Too much very different elements with different mood playing at once. Overall good idea with some nice sounds. Mix is not bad but have some flaws.
Statistics:
Max momentary loudness -7.6 LUFS
Max short-term loudness -8.5 LUFS
Integrated loudness -15.9 LUFS
Loudness range 9.8 LU
True peak L -1.01dB
True peak R -1.01dB
DC offset L -0.002% (-96.2dB)
DC offset R -0.001% (-97.6dB)
Statistics Mono:
Max momentary loudness -8.9 LUFS
Max short-term loudness -9.7 LUFS
Integrated loudness -17.2 LUFS
Loudness range 11.2 LU
True peak L -1.01dB
True peak R -1.01dB
Difference:
Max momentary loudness 1.3 LUFS
Max short-term loudness 1.2 LUFS
Integrated loudness 1.3 LUFS
Loudness range 1.4 LU
True peak L 0dB
True peak R 0dB
---------------------------------------
SoundBeing - Blackout of 2250
Track start interesting, although mix is very rough and kind off retro sounding. Almost like general midi. What I mean is lack of dynamics on most instruments. Later starting at 1:10 its getting better. Not sure if this first part fits this month theme but second part starting around 2 minutes is interesting. Quite good noise modulation to pulsing bassy sound to the almost brassy sounds. This is quite interesting and aggressive mood, almost like battle theme. Around 5minytes that noise modulation is bit much and even it acts as riser it ends with nothing. Was awaiting some climax there but nothing. But this second part fits the theme perfectly. Ending is interesting too, just because it is different.
Statistics:
Max momentary loudness -11.4 LUFS
Max short-term loudness -12.8 LUFS
Integrated loudness -18.1 LUFS
Loudness range 9.5 LU
True peak L -2.33dB
True peak R -1.96dB
DC offset L +0.000% (-112.4dB)
DC offset R -0.001% (-105.3dB)
Statistics Mono:
Max momentary loudness -11.8 LUFS
Max short-term loudness -13.5 LUFS
Integrated loudness -19.2 LUFS
Loudness range 9.9 LU
True peak L -2.42dB
True peak R -2.42dB
Difference:
Max momentary loudness 0.4 LUFS
Max short-term loudness 0.7 LUFS
Integrated loudness 1.1 LUFS
Loudness range 0.4 LU
True peak L 0.09dB
True peak R 0.46dB
---------------------------------------
Koekepan - Space Theme
Not sure why but the mood is really nice almost magical. It sucks you in and make you feel the empty space around. Very interesting. Simple but it is really working for me. Too bad you break that nice mood with that synth kick choice there that later sounds almost like snare. Noo, doesn't fit there. You break your track. At first I was exciting because of that space mood and emotion but that aggressive part starting at 3:50 change my decision to put this track to top position. Not to mention that I was thinking that this is the first track that have great mono compatibility without any phasing issues. It was truth only upon that second part that introduce problems with phasing. Mix is no bad or any good good but it was working good for that first part. No no that second part I do not really like sound wise. I get the idea behind, but the idea is not executed very good.
Statistics:
Max momentary loudness -16.1 LUFS
Max short-term loudness -17.5 LUFS
Integrated loudness -23.8 LUFS
Loudness range 14.3 LU
True peak L -3.65dB
True peak R -4.19dB
DC offset L +0.105% (-59.6dB)
DC offset R +0.051% (-65.9dB)
Statistics Mono:
Max momentary loudness -17.0 LUFS
Max short-term loudness -18.6 LUFS
Integrated loudness -25.2 LUFS
Loudness range 13.1 LU
True peak L -4.47dB
True peak R -4.47dB
Difference:
Max momentary loudness 0.9 LUFS
Max short-term loudness 1.1 LUFS
Integrated loudness 1.4 LUFS
Loudness range 1.2 LU
True peak L 0.82dB
True peak R 0.28dB
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zach.simao - Space Is The Place
Well idea is there but it is really just idea not actual track. It is like kind of sketch for possible part of track but no developed enough. Sound wise track sound compressed. Because of that it sound a bit harsh .Some sounds are lost behind that noisy pulsing sound. Also it sounds you have saturation and distortion effect on many sounds there.
Statistics:
Max momentary loudness -7.6 LUFS
Max short-term loudness -9.5 LUFS
Integrated loudness -13.0 LUFS
Loudness range 6.0 LU
True peak L -1.01dB
True peak R -1.01dB
DC offset L +0.020% (-74.0dB)
DC offset R +0.007% (-82.6dB)
Statistics Mono:
Max momentary loudness -8.4 LUFS
Max short-term loudness -10.9 LUFS
Integrated loudness -14.8 LUFS
Loudness range 7.6 LU
True peak L -1.07dB
True peak R -1.07dB
Difference:
Max momentary loudness 0.8 LUFS
Max short-term loudness 1.4 LUFS
Integrated loudness 1.8 LUFS
Loudness range 1.6 LU
True peak L 0.06dB
True peak R 0.06dB
---------------------------------------
SimaGT - Starship of Glory
Good start. Great mood, nice evolution. Really good atmosphere. That arp part define the whole track. I like ending too with that lead there. Mix is not bad, bit boomy. What I miss is air that I get only from the one sound there and it is that noise riser - reverse crash? at around 5:20. Wish more sound have this air. Most sound ends at 6kHz with some bit of upper harmonics up to 15kHz.
Statistics:
Max momentary loudness -10.4 LUFS
Max short-term loudness -11.5 LUFS
Integrated loudness -14.4 LUFS
Loudness range 6.1 LU
True peak L -1.08dB
True peak R -1.08dB
DC offset L -0.001% (-97.6dB)
DC offset R -0.001% (-97.2dB)
Statistics Mono:
Max momentary loudness -10.8 LUFS
Max short-term loudness -12.4 LUFS
Integrated loudness -15.3 LUFS
Loudness range 6.4 LU
True peak L -1.10dB
True peak R -1.10dB
Difference:
Max momentary loudness 0.4 LUFS
Max short-term loudness 0.9 LUFS
Integrated loudness 0.9 LUFS
Loudness range 0.3 LU
True peak L 0.02dB
True peak R 0.02dB
---------------------------------------
AskAndy - Dark Light
This one is very weird track indeed. Mix of different sounds but also different dry-wet setting. It doesn't work together very much. I do not understand that introduction. It starts almost like kind of rock track. Then it switch to this really weird chaos that do not evolve just continue until again that rock part track. I do really do have nothing to say more. It is really just weird track and that all.
Statistics:
Max momentary loudness -10.9 LUFS
Max short-term loudness -12.8 LUFS
Integrated loudness -15.6 LUFS
Loudness range 4.7 LU
True peak L -1.66dB
True peak R -1.66dB
DC offset L -0.005% (-85.4dB)
DC offset R -0.006% (-84.6dB)
Statistics Mono:
Max momentary loudness -11.0 LUFS
Max short-term loudness -13.4 LUFS
Integrated loudness -16.7 LUFS
Loudness range 5.8 LU
True peak L -1.72dB
True peak R -1.72dB
Difference:
Max momentary loudness 0.1 LUFS
Max short-term loudness 0.6 LUFS
Integrated loudness 1.1 LUFS
Loudness range 1.1 LU
True peak L 0.06dB
True peak R 0.06dB
---------------------------------------
A Future in Noise - Dot
Theme and overall mood moves toward kind of country trip. Sounds you used sounds bit cheese and do not support or create space ambience mood, tension. Combination of synth instrument with acoustic guitar creates or rather said improve this trip feel. Also introduction with that storm in back have same feel and atmosphere. Although track and composition is interstice it doesn't fit the theme. Mix do not sounds bad but there are some left overs in sub spectrum even you can not hear it. Example is part with that synth brass starting around 2:40. Look at the frequency spectrum there is peak at 20Hz.
Statistics:
Max momentary loudness -8.7 LUFS
Max short-term loudness -10.1 LUFS
Integrated loudness -15.1 LUFS
Loudness range 11.0 LU
True peak L -1.08dB
True peak R -0.19dB
DC offset L -1.461% (-36.7dB)
DC offset R -5.001% (-26.0dB)
Statistics Mono:
Max momentary loudness -10.7 LUFS
Max short-term loudness -12.4 LUFS
Integrated loudness -15.5 LUFS
Loudness range 11.7 LU
True peak L -1.57dB
True peak R -1.57dB
Difference:
Max momentary loudness 2.0 LUFS
Max short-term loudness 2.3 LUFS
Integrated loudness 0.4 LUFS
Loudness range 0.7 LU
True peak L 0.49dB
True peak R 1.38dB
---------------------------------------
satchboogie - Space and Time
This pad in intro is really really cool but you should really check correlation meter because there is a lot of phasing problems on it. Like the mood of the track and composition. Change at 1:40 is really really awesome. Kind of balance between aggressiveness and emptiness. The last part is bit, well... it pure pop. It shouldn't be there. But I do really like the track until the last, third part of track that ends abrupt. Regarding tonal balance mix sounds good.
Statistics:
Max momentary loudness -8.3 LUFS
Max short-term loudness -11.0 LUFS
Integrated loudness -16.9 LUFS
Loudness range 12.3 LU
True peak L -1.01dB
True peak R -1.01dB
DC offset L +0.158% (-56.0dB)
DC offset R +0.127% (-57.9dB)
Statistics Mono:
Max momentary loudness -10.4 LUFS
Max short-term loudness -12.9 LUFS
Integrated loudness -17.8 LUFS
Loudness range 14.1 LU
True peak L -1.01dB
True peak R -1.01dB
Difference:
Max momentary loudness 2.1 LUFS
Max short-term loudness 1.9 LUFS
Integrated loudness 0.9 LUFS
Loudness range 1.8 LU
True peak L 0dB
True peak R 0dB
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► Show Spoiler
01 (13 points) IrionDaRonin - Foreign Planet
02 (12 points) SimaGT - Starship of Glory
03 (11 points) SheaShea - Cosmic Place
04 (10 points) canese - Into The Wrath Zone
05 (09 points) satchboogie - Space and Time
06 (08 points) VCA-089 - Universal Plan
07 (07 points) EsteveCorbera - The Final Ascension
08 (06 points) SoundBeing - Blackout of 2250
09 (05 points) becsei_gyorgy - Journey
10 (04 points) Koekepan - Space Theme
11 (03 points) zach.simao - Space Is The Place
12 (02 points) A Future in Noise - Dot
13 (01 points) AskAndy - Dark Light