Re: MIX CHALLENGE - MC38 November 2017 - Mix Round 2 in evaluation
Posted: Wed Dec 06, 2017 14:19 CET
Congrats to the winners!
Community Forum
https://mix-challenge.com/forum/
Let me please make clear that you're not disqualified "per se". You booted yourself out of the game with having the same links for your entry and Mix Round 2. I was merely asked to confirm this.Arthur Labus wrote: ↑Thu Dec 07, 2017 00:31 CETCongratulations to the winners !
And ... yes, my fault. Oh well ...
Thanks for the song Fabian.
Important bits marked in dark red.Mork wrote: ↑Sun Dec 03, 2017 15:03 CETHey Kev, sorry for the late reply, I've been swamped with work! Unfortunately our client wasn't as impressed as you, but to be honest, there's nothing special going on.
First console emulation (SSL E) then some boosting of body and top end and a little cut for less boing. This is followed by some light conpression to just give it a little punch but don't bring out too much bleed, and finally some transient enhancement (also very light because of the poor recording). I think the secret is that I layered a sample for some clean punch which otherwise is impossible to get out of this recording. Just some generic acoustic snare, treatment's almost the same as the original snare but with more comp. Hope that answers your question, as always I won't go into numbers because my specific settings won't fit your or anybody elses soundscape. Just have fun turning knobs!
Cheers
Mork
http://www.mix-challenge.com/forum/view ... 1129#p1129Official Rules and Guidelines wrote:The participants are limited to the provided source material
Add-on Rules for Challenge in question wrote:PRODUCTION RELATED: no drum replacement, work with what you have (EQ and compression goes a long way)