CURRENT CHALLENGE - GENERAL INFORMATION
Time Frame: Saturday, 01st October 2022 to Friday, 21st October 2022 (21 days)
Challenge submission will end on 21-OCT-2022, 23:59 UTC+2/CEST (Germany) - until further notice.
Want to find out if you're still within the deadline, please consult the following options:
The
Global Countdown on it's dedicated page or the countdown on the
home page. There will also be short reminders on Social Media and on Discord.
Song Provider: EatMe
Song Name and Length: Shift, 4:29 min
Song Information: 130 BPM / Signature: 4/4
File Format: WAV, 48kHz, 24bit
GENRE: House / Trance
Preview of the Song (Demo Mix):
(mirror on Archive.org)
Mirror:
(mirror on Mix Challenge, released under (CC) BY-NC-ND Music by EatMe - www . eatme . pro, mirrored file will be removed after game has ended)
INFORMATION: This version might sound different from the provided multi-tracks.
A word from the song provider:
EatMe wrote:This production is an answer to a song I remember from my childhood. It has not much to do with that original song, but it features the same modulation from a sus4 chord to a regular chord as basis for the more extended turnarounds of this sus4 in the chord scheme.
Made to both relax and dance on, for in between the living room and dance floor, like many of the productions by EatMe.
Also to serve as a one-hit wonder, not to have any songs alike by the artist (perhaps), with a very simple chord scheme.
What can be problematic in the mix is how to keep it dynamic without making it a full-blown maximum volume appearance. Maybe more excessive gain staging and reverberation and panning tools to create spacing. Also, perhaps to not introduce full volume on start and after more silent parts, as this may be too impressive on loud volume. Creative effect module use is possible, as long as it fits the mix.
Examples of reference songs:
Underworld - Rez (
link to video on Youtube)
Transa - Supernova (
link to video on Youtube)
(more technical details in the Mix Pack bundled TXTs)
A few words by the Mix Challenge staff:
Mister Fox wrote:"Shift" is an interesting electronic production, that sounds simple, yet has a lot going on regarding sound layers. And this will be the biggest challenge this month: to handle these layers in such a way, that they still sound distinct, yet not mud up the overall frequency range. You guessed it, the solution here might be proper filtering, modulation effects and side-chaining to put these sounds into their corresponding area.
First, I'd check if you need to adjust the phase of the two kicks, which during half of the production actually work as one unit. Do not adjust the pitch of the drums / percussive elements - the files are great as is. Build upon what has been given to you.
Other than that, the track might be a bit bare-bones. I can't speak for you, but in order to clean up the production, placing certain sounds and/or make them feel "moving", I'd utilize various automation and modulation tricks. I'd even go ahead and try to create transitions here and there with "reversed" reverb, as there are no traditional changeover effects like a crash cymbal or a woosh.
However, I would only add enough to make things exciting, while not drifting off too much from the original concept. Here is where your gut instinct comes in. It is your task to create an outstanding mix based upon what has been given to you (not copy 1:1), that also translates well to any possible playback environment. All while not exceeding our known rule set parameters. (again: a possible follow-up mastering is not to "compress more", but to keep things in check for the definite distribution medium -- e.g. Vinyl for a club).
Three references I can think of:
Trentemoller - Polar Shift (2005)
Komytea - Kanyon (Dirt Crew mix) (2007)
BT - Nocturnal Transmission (1995, due to it's "playful" sound)
Have fun mixing.
Please also consult the TXT files that are bundled in the source files package below. There you can find more information about the individual files and changes to the time signature.
Rule Summary / Add-On Rules:
- try to create a mix that complements this production (in your own style)
- the focus of this game is "mixing" - NO MASTERING. dit/Mix in such a way, that barely any after-touches other than proper fade in/out and finalizing for distribution (incl. loudness adjustments e.g. for release on Streaming, Vinyl, Tape, CD) is needed for a possible follow-up mastering step.
- Clean / Alternative versions can be used if you need more flexibility over a certain sound (if present for this production)
- make the best out of the provided audio material (EQ, compression, transient tools, etc), no "drum sample triggering / replacement", neither any changes to the arrangement (copy/add/move/remove parts)! (unless otherwise stated)
- please only provide WAV files, files need to be accessible/downloadable from your preferred cloud storage space (no SoundCloud, WeTransfer or similar!)
- render the edited material in the same sampling rate and bitrate as originally provided (MC088 / October => 48/24)
- ADD-ON RULES - PRODUCTION RELATED:
- Filename Template: MC088__EatMe__Shift__ForumUsername.wav
- no (more) add-on rules specified
Please consult the official
Rules and Guidelines for a more detailed set of rules, including how to document your edits, maximum loudness values and delivery formats (see
Rule Book - Post #6).
Failing to adhere to the rules will result in disqualification. There will be no additional reminders given.
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SOURCE FILES:
Main Mix Package - full package (925,45 MB, LZMA compressed, zip)
IMPORTANT NOTE: download window might show a smaller file size, file unavailable after 21-OCT-2022
The provided files were packed as ZIP with LZMA compression (specs from 2015).
File size extracted: 1775,17 MB, packed 925,45 MB (ZIP, LZMA)
In order to extract the files, we can recommend these programs / apps:
Macintosh:
The Unarchiver -
get it here
Keka (open source) -
get it here / please take note of the
file extraction guide
Windows:
7zip -
Installation /
Portable
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Please
take note of the official rules - they can be found at the following thread:
Mix Challenge - Official Rules and Guidelines
Please address any OT question in the official Gossip thread:
Mix Challenge - Gossip and Discussion
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Check in with the Song Pool campaign and reach out
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SPONSORS (Prizes):
Prizes for Mix Challenge participants:
Note: All licenses are NFR (Not-For-Resale), except where noted.
Changes to available prices on short notice may be possible and will be announced separately.
Acon Digital is kind enough to give away a single plugin of winner's choice (exception: Verberate Immersive)
License will turn into NFR
More info on Acon Digital:
https://acondigital.com/
Hornet Plugins is kind enough to give away one license from the depicted tools (see image) to the winner
License will turn into NFR
More info on Hornet Plugins:
https://www.hornetplugins.com/
IK Multimedia is kind enough to give away one license of T-RackS Tape Machine Collection to the winner
License will turn into NFR
More info on IK Multimedia:
https://www.ikmultimedia.com
Metric Halo is kind enough to give away a single plugin of winner's choice
License will turn into NFR
More info about Metric Halo:
https://mhsecure.com/metric_halo/
NOS Audio is kind enough to give away one license of NOS Roomer to the winner
License will turn into NFR
More info on NOS Audio:
https://www.nosaudio.com/
NUGEN Audio is kind enough to give away one license from the depicted tools (see image) to the winner
License will turn into NFR
More info on NUGEN Audio:
https://nugenaudio.com/
Tone2 is kind enough to donate a license of
Ultraspace to the winner
License will turn into NFR
More info on Tone2:
https://tone2.com
THANKS FOR THE LICENSE DONATIONS!
And also a thank you to all former contributors as well.
If you want to sponsor content (please have a focus on mix plugins, bundles and the likes), please get in touch with the Mix Challenge staff.
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For example with our dedicated
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Good luck to all participants.
And most importantly, have fun!