I'll also quickly step in and clear some questions.
A "dropped bitrate" (e.g. 23bit from 24bit, or 15bit from 16bit) usually hints at the available dynamic range not being fully used. For example: if your track is in a reasonable loudness (like -18dB RMS avg, or in case of the Mix Challenge -16,0 LUFS ILk max), then your maximum signal strength (your transients, which basically reflect the "punch" of a production) is allowed to peak up to -1dBTP. Although a more realistic value is usually -3,0 dBTP, unless you have some really strong / rogue transients in your mix. If the maximum signal strength falls below a certain threshold, analysis tools then show a "drop" in bitrate. This isn't necessarily a bad thing - just additional information.
If it is the other way around, e.g. showing 25bit, even though file is in 24bit -- then your signal strength is way too high (clipping).
Your submitted entry is indeed in 16bit, not 24bit.
Fine-Print: The bullet points written in the TL;DR Rules.txt are indeed the same as the TL;DR Rules on the forum.
However, the "Important Stats to check" section is adjusted for every game - listing the required specs, maximum allowed loudness, and the filename template. This TXT was finally added in 2023 as an absolute baseline for every participant - for the simple reason that not everyone reads what is written in the forum, which led to endless, repetitive, tedious debates that I no longer have the patience for.
It doesn't matter if it makes sense to you or not. The rule book clearly states in the Rules for participants of the Mix Challenge, sub-section "Upload and Submission Guidelines", bullet point 13 (3rd from bottom of this section)...
I also made that once more clear in post #001, the reminder in post #003 and the aforementioned Mix Pack bundled "TL;DR Rules.txt".Rule Book - Upload and Submission Guidelines wrote: Unless otherwise stated, export in the sampling rate and bitrate the material was provided in. However, bar minimum in 24bit. Examples:
- If a multitrack package was provided in 44/16 - export in 44/24
- If a multitrack package was provided in 44/24 - export in 44/24
- if a multitrack package was provided in 44/24 and the end result needs to be delivered in 48/24 - export in 48/24
Only having access to 16bit recordings this month, was due a hardware limitation of the equipment the song provides were using. We might run into this topic again in a future game. These days, however, follow-up processing (pre-mastering / finalizing for distribution) is done in either 24bit integer or 32bit float, and colleagues in this area will always ask for 24bit bar minimum.
You sadly didn't adhere to the provided filename template.quaint twang wrote: ↑Fri Jun 28, 2024 12:20 CESTNot seeing the error on my file name. Any suggestions? No spaces even though there are spaces in the name?
Code: Select all
Filename Template: MC098__Arnwyn__Robot_Baby__ForumUsername.wav
Entry Filename: MC098_Arnwyn_Robot_Baby_quaint twang.wav
Both of the just commented on entries are not "tagged OUT", merely "tagged disqualified". If the Song Provider offers you a spot for Mix Round 2, you can still advance with the help of the "Wild Card Mechanic", and fix your small mistakes in the process. Please consider this a learning experience.
This should cover the most common questions.
Thank you for reading