Let us please stick to the official multi-tracks.
Although you can share your "clean-up" settings/processes for everyone to learn from. There are plenty of "de-reverb" tools out there, each with their own distinct features and final sound.
Let us please stick to the official multi-tracks.
Hey PistolPetePistolPete wrote: ↑Sun Oct 13, 2024 20:24 CEST
I used a FX send Compressor Brauerize approach where all tracks were running full send to 1 of 3 compressors, one for lows and mids, one for high/wid e and one for vocals.
Love the mix. Cool how you keep it narrow in verses and open it up in the choruses. Love the balance, too.scottfitz wrote: ↑Sat Oct 12, 2024 04:57 CESTHi there rock fans. Thanks to JeroenZuiderwijk for your awesome track. If there ever was a genre for me it would be this one, a perfect track to mark the 100th Mix Challenge! Also thanks to Mister Fox for your continued generosity with your time and for your quality.
Here’s the link for my entry. Again I wanted to try to force myself to mix quicker so I’m calling it quits here at a point I’m pretty happy with. While I know it could be improved, I feel it’s diminishing returns territory.
Ah thanks for the kind words PonySho. I don't have any hardware. I honestly wish I did, but I can't afford it and when I found out that Michael Brauer had gone totally in the box that's the moment when I realised you don't need the hardware any more.PonySho wrote: ↑Mon Oct 14, 2024 01:52 CESTLove the mix. Cool how you keep it narrow in verses and open it up in the choruses. Love the balance, too.scottfitz wrote: ↑Sat Oct 12, 2024 04:57 CESTHi there rock fans. Thanks to JeroenZuiderwijk for your awesome track. If there ever was a genre for me it would be this one, a perfect track to mark the 100th Mix Challenge! Also thanks to Mister Fox for your continued generosity with your time and for your quality.
Here’s the link for my entry. Again I wanted to try to force myself to mix quicker so I’m calling it quits here at a point I’m pretty happy with. While I know it could be improved, I feel it’s diminishing returns territory.
Are you using the API2500 hardware?
Thanks PonySho...PonySho wrote: ↑Mon Oct 14, 2024 01:48 CESTHey PistolPetePistolPete wrote: ↑Sun Oct 13, 2024 20:24 CEST
I used a FX send Compressor Brauerize approach where all tracks were running full send to 1 of 3 compressors, one for lows and mids, one for high/wid e and one for vocals.
Cool that you're using the Braurize technique. I like the system but found it difficult to keep my head around which tracks were going to which compressor. One thing I found important is to continuously check the compression GR as you mix coz it's super easy to not hit the comp too hard as you develop the balance. MB only hits them around 2-3 dB of GR. Anyways, good stuff.
Thanks zed999, I'm happy you like my mix!
Good idea JeroenZuiderwijk. I didn't had a lot of time when I posted my mix but I can bring more details today, I'll try not to be too long...JeroenZuiderwijk wrote: ↑Wed Oct 09, 2024 17:52 CESTHi all,
great to see so many participants already enjoying mixing my song. I know it is a challenge, I also struggled with the tracks.
I do have a request. This is for most of us (including myself) a learning experience. So it would really help if everybody not only mentioned the plug ins they used but also the reason behind certain mix decisions and how the plug ins are used. I am personally not interested in what brand eq someone used but I want to know why you think something was necessary to apply to the mix and why you tried to solve it in the way you did.
That would, for me at least, makes this mix-challenge extra interesting.
Cheers!
Jeroen
Hey! Really interesting mix! I like all the creative choices you made with guitars etc. its like listening to this song for the first time again after already mixing it myself haha. Cool stuff for sure. One thing im missing in my listening is the kick. Would love to hear it more in the mix.PistolPete wrote: ↑Sun Oct 13, 2024 20:24 CESTLoudness_Value;-17.2 LUFS
Max_True_Peak_Level;-5.36 dBTP
Sample Rate;44.100 kHz
Average RMS (AES-17) Left;-17.71 dB
Average RMS (AES-17) Right;-17.92 dB
DC Offset Left;-oo dB
DC Offset Right;-oo dB
Bit Depth Left;24 bit
Bit Depth Right;24 bit
My submission:
https://drive.google.com/file/d/1gVMSXG ... sp=sharing
My True Peak came in quite lower than I intended however all other parameters were in required ranges and I didn't want to mess with the True Peak since I really liked the sound it had.
General Session Start: Loading Tracks, coloring tracks, adding mixbus, adding VCA channels, cutting dead noise from tracks...etc.
After session setup and maintenance, I used pink noise at -16db to bring all instrument tracks to the same audible level and establish a baseline mix. I listend a few times and shuffled panning on the guitars until I got a nice gainstaged rough mix that was similar to the original but to my own liking.
I listened to the demo and then read @JeroenZuiderwijk notes.
Notes from @JeroenZuiderwijk that I tried to keep in my mix:I think it turned out great and hopefully the song submitter likes it as well.
- Maintain energy
Overdrive distoration on bass.
Added a bass rider to the bass to give it a realiztic vibe to take away the flatness.
Added a lot of thickness and backup fx to the vocals to drive energy and changes
Focused on the drums a lot, brought clarity, worked with transients and tone of drums, added some saturation,
kept the snap of the snare quite a bit but added some distortion fizz to smooth out the bleed which I liked.
Used all the guitar tracks
I took screenshots of all my plugins and routing so I wont get into that.
Bass and Drums
https://drive.google.com/file/d/12eh9t_ ... sp=sharing
Guitars
https://drive.google.com/file/d/1eHYTml ... sp=sharing
Guitar Synth N Vox
https://drive.google.com/file/d/1vPRtnV ... sp=sharing
Vocal Channel and FX and Mixbus
https://drive.google.com/file/d/1AJoCMK ... sp=sharing
The song submitter said they didn't really like the bass in the original mix so I used Devil Loc and rally distorted/fuzzed/overdrive the bass to give it a different sound, I used a bass rider automated rider to give it more movement and real feel to the dynamics. I also used a channel strip and eq/color plugin to help create the sound I wanted and then hit it with a limiter to control the dynamics and mix position a bit.
Drums
Definitley needed some love as they didn't sound very clear and had a little bit of phasing /timing issues so I used auto align to make sure they were in phase which helped clean them up quite a bit. The kick was giving me a lot of trouble to realy get it to sit in the mix right but after using a lot of side chain with similar frequency channels, and adding some fuzz and distortion with devil loc, it really seemed to sit nice.
Snare
I didn't do much besides a little eq, compression and fuzzed/distorted it with devil loc which actually brought out the bleed from the drum kit a bit which I liked.
Drums all had various FX sends and some were automated to create buildups, including a verb, saturation, and compression.
Guitars
I was a big overwhelmed and had a hard time to really get them to "flow" in a good 3d sound field as well as to have the changes in the song impacted properly. Each guitar track I treated separately with tons of plugin to create filter, tones, modulation of panning, delays and reverb to really help all the guitars accentuate their reliant parts and to make them stand out and move int he mix to prevent it from being too dull. i also wanted to crunch the crap out of the song with compressors to hold it all together so a lot of automation was used to help the song have dynamics still.
Vocals:
I didn't like the brashness and harshness on the Voc 01 track as it just clashed with my ears a lot. I wanted to give it a softer pillow, add some deeper tone, reverb the crap out ot and make it bigger and more powerful, without the shrillness. I did this by doubling the track, panning each extrem L and R and treating each side differently, One I lust cleaned up with some eq and soaked in verb, and the other I took a completely a different rout to add doubling, movement delays and really make it sound full. mission accomplished I believe
Voc 2 and Voc 3
I treated differently since one was mainly the versus and the other was the chorus. Voc 2 I spent a lot of time crafting the tone to make it more filtered sounding and thick. saturation, eqs with color helped to craft the sound. Vocal 1 liked as is so I just gave it a desser, a little channel strip love and left if fiairly blank.
Most of the vocal magic I used parallel VX channels which level automated to different changes in the song, and words..etc.
automated and blended to create thickness and build ups in different parts of the song:I used a FX send Compressor Brauerize approach where all tracks were running full send to 1 of 3 compressors, one for lows and mids, one for high/wid e and one for vocals.
- A VOx compressor FX send,
Verb Sent,
a clean compressed send
and a saturation send
Mix Bus I wanted to really squash the crap out of the song, but still keep it wide and dynamic, but to also keep the guitars vocals and energy throughout the song. I used an EQ, clipper, limiter, bx glue and adptr hype (stereo, harmonic, tone balance).
Overall I really like the mix I did, the sound is a bit different but I think I hit all the points the song submitter mentioned they wanted.
I really enjoyed this song and mixing was quite fun. I probably could sit and go surgical with edits if I wanted I am very satisfied with the results and I hope the song provider digs it.
Thanks Onni for the feedback. I did really take this song to a much different place than the original so hopefully the song provider likes what I did.Onni wrote: ↑Mon Oct 14, 2024 13:45 CESTHey! Really interesting mix! I like all the creative choices you made with guitars etc. its like listening to this song for the first time again after already mixing it myself haha. Cool stuff for sure. One thing im missing in my listening is the kick. Would love to hear it more in the mix.