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MIX CHALLENGE - MC051 February 2019 - Winners announced

Join the Mix Challenge - recurrence: February, April, June, August, October, December
stu b

Re: MIX CHALLENGE - MC051 February 2019 - Submissions until 21-02-2019 11:59pm GMT+1/CET

#31

Post by stu b »

Hey. Thought the original tracks were pretty great so felt I didn't have to do too much, just wanted to beef it up a little and add some dirt. Nothing special with the mix, just used my usual template - All tracks have FF Pro, VMR with VCC and VTC Hollywood, Decapitator and Slate Tape. Plus Devil Loc Deluxe on the drums and vocals, Echoboy on gtrs and vocs, Little Plate on vocs, Slate Stress in parallel for drums and bass. Mix buss has TDR Nova, Virtual Mix buss, Slate Stress and KClip. That's about it.
wav
https://www.dropbox.com/s/5v3cj8l44zsa4 ... v.wav?dl=0

mp3
https://www.dropbox.com/s/5zye07a81resj ... 3.mp3?dl=0
FixInTheMix
Posts: 83
Joined: Sat May 20, 2017 20:13 CEST

Re: MIX CHALLENGE - MC051 February 2019 - Submissions until 21-02-2019 11:59pm GMT+1/CET

#32

Post by FixInTheMix »

Hi everyone, I don´t have much time right now to make a detailed explanation on the mixing process I used but I wanted to share my mix before I leave town, basically I dind´t use any of the DI tracks, added parallel saturation on the lead vocals and on the drum buss, went a little bit experimental on FX for the guitar solo. Other than that, pretty straight forward process eq + compression + reverb/delay. Again sorry for being so vague but I´m in a hurry right now. Cheers!

WAV
https://drive.google.com/open?id=1wY477 ... vxfnuOioNq
Mp3
https://drive.google.com/open?id=1lO4pD ... CkM2XhPKVI
User avatar
yoruhitp
Posts: 22
Joined: Mon Jun 25, 2018 08:53 CEST
Contact:

Re: MIX CHALLENGE - MC051 February 2019 - Submissions until 21-02-2019 11:59pm GMT+1/CET

#33

Post by yoruhitp »

I will participate this time as well

wav : http://colabo-share.s3-ap-northeast-1.a ... ruhitp.wav
mp3 : http://colabo-share.s3-ap-northeast-1.a ... ruhitp.mp3
  • The figure below is the whole track.
    Image
  • Each track except the lead vocal is using the CLA MIXHub.
    The figure below is the whole of CLA MIXHub.
    Image
  • Lead vocals and AD Voc Ending track use FPGAFX of Antelope Discrete 4.
    The figure below is the lead vocal setting.
    Image
    The figure below is the setting of AD Voc Ending.
    Image
  • About effects
    1. Room Mono : Use the Waves CLA Drums, it is in the stereo room reverb.
    2. Guit3 : The DI and Amp sound MIX buses are subjected to re-amp processing using CLA Guitar.
    3. Broken gUit SOlo : Use the Waves H-Delay has been added to the feedback delay of 1 / 8D.
    4. Lead Vocal : Creating a slap delay using the Waves J37 Tape, this has added to the convolution reverb.
    5. Chorus1, Chorus2 : Added chorus effect with Waves Real-ADT, and added reverb with Waves CLA Vocals.
    6. Hi pitch Chorus Ad voc : Using iZotope Vocal Doubler and CLA Vocals.
I accept any mixing opportunities.
Mysite: https://www.umasan.org
RonHalperin

Re: MIX CHALLENGE - MC051 February 2019 - Submissions until 21-02-2019 11:59pm GMT+1/CET

#34

Post by RonHalperin »

Hello All:)

This is my mix for the contest.
Hope you will enjoy, i liked working on it very much.

I worked on cubase 9.5.
The first issue i addressed is the drums. i listned to all of the tracks and heard that the guitar soung pretty nice, the vocal is already sounded a little bit distorted, but the drums had to get some punch, clarity and low end so the kick drums and snare will go out as in need to be in my opinion in this genre.

Drums -
First i checked for Phase issues, i didnt found any as i remember.
I did some eq (ssl channel waves), compression with cla 76, added some harmonics with distortion (stock plugins), and added some parallel compression with cla 76 on extreme values. The reverb i used for the drums is room reverb and a plate for the snare.

guitars -
I did some balance between the guitars and bass (freq and volume) so they will work together to get some nice low end.
Here also some eq , compression, distortion, delay.

Vocals-
I sent the main vocals to very short delay to make an intresting spring like reverb, i think it sounds good in this production. added some room reverb. eq, compression and distorion. The bv's eq is different and got it wider with doubler (waves).

Bass- eq, compression.

Stereo bus - Some compression with sslcomp of waves and added warmth with tape emulation of waves.

Files:

https://drive.google.com/open?id=1JHW0d ... POHXOtpslb - wav file 24bit 44.100 khz
https://drive.google.com/open?id=19en7p ... EkDBCMFlxI - mp3 file bitrate 320 kbit 44.100 khz

screenshots:
https://drive.google.com/open?id=1RqSmM ... q2h7BOUcar

Have A great Day. :smile:
NanoMix

Re: MIX CHALLENGE - MC051 February 2019 - Submissions until 21-02-2019 11:59pm GMT+1/CET

#35

Post by NanoMix »

Hello All :)
This is my mix for the contest

TRACKS:
one instance of : MICS emulation (Henry Olonga) -- Helios 69 Mic Pre (Henry Holonga) - Line in - NAG Tape (SignalToNoize)
BUSSES:
one instance of : AMS 88RS (MFC AlexB) group Buss and Master Buss (MFC AlexB) and a little of compression in stereo buss and Eq just for Tone
Compressors :
OPTO 32 Tim Petherick (La2a-La3a) -- U76 Tim Petherick (1176 ) -- Chandly Ltd Germanium AlexB (Chandler Germanium) -- N64 AlexB (Neve 2264) -- MFD AlexB (AMS 88RS Compressor) - BRTC-M2 CDSoundMaster (BIG ROUND TUBE COMPRESSOR) -- Warm Tube Buss Compressor CDSoundMaster (SSL)
EQs ;
ORbital eQ AlexB (Orban 672A) - Vintage Gyrator eq Tim Petherick -- ACQ CDSoundMaster (API eq) - Boston Guitar Eq (CDSoundMaster) -- T95 eQ AlexB (Telefunken W95)
Reverbs :
E.A.R Rooms (Analog In The Box) -- E.A.R Plates (Analog In The Box)


Files :

Wave 24 bit https://drive.google.com/file/d/1ktxVWa ... sp=sharing

Mp3 256 Kbps https://drive.google.com/file/d/1jyt-9n ... sp=sharing


Screenshots :

https://drive.google.com/drive/folders/ ... sp=sharing
kirurg
Posts: 51
Joined: Thu Dec 20, 2018 12:38 CET

Re: MIX CHALLENGE - MC051 February 2019 - Submissions until 21-02-2019 11:59pm GMT+1/CET

#36

Post by kirurg »

Hi everyone, here is my entry.

Guitars - Re-amped two panned DI guitar tracks. Edited broken solo manually to get rid of crazy frequencies and then added chorus.
Bass - having parallel distorted track (Cubase distortion) and compressed with Cytomic The Glue.
Drums - used gladly OH and Room and Snare and HH. Finally decided to trigger and replace toms and kick (Slate trigger).
Gated reverb on snare. OH and Room also got little compression before and drums main is compressed with SandBus.
Vocals - main vocal compressed twice. First pretty lightly by Cubase stock compressor and then harder with Softube CL 1B. Added EQ at 10k
with Softube PE 1C. There is also a delay on main vocal, lighly on verses and more audible in chorus.
Other things are Slate VCC channel on (almost) every track (different console emulations) and EQ's for cutting low muddy areas.
Master bus having another SandBus and Purple P1.

Files here:

wav
https://www.dropbox.com/s/8y6sc53jeiv2p ... g.wav?dl=0

mp3
https://www.dropbox.com/s/2an2l7vbzffs3 ... g.mp3?dl=0
Mellow Browne
Song Provider
Song Provider
Posts: 115
Joined: Tue Nov 13, 2018 20:54 CET
Location: Freiburg, Germany

Re: MIX CHALLENGE - MC051 February 2019 - Submissions until 21-02-2019 11:59pm GMT+1/CET

#37

Post by Mellow Browne »

Here is my mix:

wav: https://drive.google.com/file/d/1GhLt76 ... sp=sharing

mp3: https://drive.google.com/file/d/1h9VRKf ... sp=sharing

Here are some screenshots:

Mix window: https://drive.google.com/file/d/148duUS ... sp=sharing

Arrangement window: https://drive.google.com/file/d/1o9Ju2j ... sp=sharing


I applied some compression and eqing on individual tracks, same on the guitar and drum busses. I didn´t like the guitars panned hard left/right so I tried to keep them more narrow and worked with different chorus fx to create some space. Main vox is running through UAD´s 610 B preamp with Fairchild and LA-2A compression.
For the depth of the mix I used Echoboy Jr., spaceship delay and UAD Realverb.
I tried the "New York Compression Trick" for drums and bass and that really gave the whole mix the punch I was looking for.
At the end I used Waves AR Mastering Chain for „the glue“.

Don´t hesitate to ask any questions.

I had a lot of fun mixing this song!
User avatar
jeffssoloband
Posts: 57
Joined: Sun Sep 16, 2018 17:36 CEST
Location: Nashville, TN USA
Contact:

Re: MIX CHALLENGE - MC051 February 2019 - Submissions until 21-02-2019 11:59pm GMT+1/CET

#38

Post by jeffssoloband »

Dear David Talbot and the Mix Challenge Community:
Here is my entry for MC051:
WAV: https://www.dropbox.com/s/ql3zbozib924c ... d.wav?dl=0
MP3: https://www.dropbox.com/s/ati47j2j8nyzd ... d.mp3?dl=0

Mix notes:
I tried to keep this as raw and gritty sounding as possible. All provided tracks were used. No samples were used. All tracks were high- and/or low-passed as to remove any unnecessary rumble and hiss. The Mix was done in Logic Pro X
  • Drums:
Kick tracks were EQ'd and compressed. Snare tracks were EQ'd and a transient shaper was used to bring out the attack on the top mic, and a little smudge on the bottom mic. Hi-Hat was EQ'd to tame the harshness and panned slightly to the left. Toms were EQ'd and compressed. High Tom is panned off to the left a bit, Low Tom is off to the right a bit, and the floor tom is hard right. Overheads were EQ's to tame the harshness. I was also experiencing some phase issues, so I used Ozone 8 Imager, split it in 3, and brought anything over 10.6kHz to mono, and from there down to 980Hz was pulled to about 75% mono. (not sure if this was the best way to tackle the phase issue, but it worked :wink: ) The Room & Bleed tracks were EQ'd, compressed, and blended in to the rest of the drum mix. The Drum Buss was treated with EQ and parallel compression (TDR's SlickEQ and Kotelnikov, respectively). And finally a touch of plate reverb.
  • Bass:
Bass was EQ'd and fairly heavily compressed (I was getting about 3dB of gain reduction on the transients.) I then added an instance of iZotope Trash 2 for some saturation.
  • Guitars:
Guitar 1: Both tracks were panned hard left. The DI track was EQ'd, compressed, run through REDD37-51, and blended into the amped track.
Guitar 2: The amped track was panned hard right. The DI track was panned hard left, EQ'd, compressed, and bussed to an aux track with J37 for that tape delay you're hearing.
Guitar 3: Both tracks are panned center. The amped track was heavily compressed and driven on the output. The DI track was EQ'd, compressed, run through an instance of REDD-37-51, and blended into the amped track.
  • Broken gUit SOlo:
The track was run through REDD37-51. Then it hit Soundtoys Effect Rack loaded with Devil-Loc, Decapitator, EchoBoy, and Radiator. And finally a touch of room reverb. The whole thing was then bussed to an aux track with J37 for saturation.
  • Lead Vox:
The track was first loaded into RX 6 for some repairs. Adaptive phase rotation, de-clip, de-plosive, de-click were used and spectral repair was used to clean up the in-between areas. Then it was loaded back into Logic, where it got two instances of compression in series, followed by Decapitator for some grit. Finally a touch of room reverb was added.
  • BG Vox:
Ad Voc 1 was panned hard left, Ad Voc 2 was panned hard right and Hi pitch Chorus was center. The Hi pitch Chorus track was run through The Kings Microphone for a bit of color. All three were then run through a compressor, followed by Soundtoys Effect Rack loaded with EchoBoy, Decapitator, and MicroShift. And finally a plate reverb.
  • Ad voc Ending:
Based on the lyrics, I wanted to get a little chaotic here. The track was first run through TNT Voice Executor for that radio-like quality. Then I ran it through PanMan for the random triggered panning.

Each of these seven components were then bounced down to individual stereo tracks. Each track was loaded with an instance of Neutron 2 to detect and fix any frequency masking, as well as an instance of NLS Channel for color. The stereo out channel was loaded with NLS Buss followed by Ozone 8 for some overall EQ and a touch of compression (single-band) to "glue" the mix together.

Feel free to hit me up with any questions/ comments/ concerns. Thank you for your consideration.

Best regards,
Jeff
maxovrdrive
Posts: 72
Joined: Sat Jul 07, 2018 07:54 CEST

Re: MIX CHALLENGE - MC051 February 2019 - Submissions until 21-02-2019 11:59pm GMT+1/CET

#39

Post by maxovrdrive »

Hello everyone!

Here is my mix for this challenge:
https://drive.google.com/file/d/16CSU96 ... sp=sharing

MASTER BUS
- boom and fiz EQ, Saturation, and minimal Compression
DRMS BUS
- EQ shaping, compression, then saturation
- DRM room ambience via send/return
- DRM distortion channel via send/return
- parallel DRM dirt channel for choruses
BASS BUS
- EQ, compression, transient designer
- parallel compression on another channel
- parallel saturation on another channel
GTRS BUS
- broad EQ shaping
- room effect via send/return
LV BUS
- broad EQ shaping
- room effect via send/return
BGV BUS
- broad EQ shaping
- room effect via send/return
KICK
- transient designer on individual tracks
- grouped for EQ
- parallel compression into EQ on another channel
SNR
- grouped for EQ and transient designer
- parallel compression into EQ on another channel
- some effects through send/return
- separate channel created to filter and create a 'snap' channel; blended with original
TOMS
- EQ on MID and HI toms...
- grouped for EQ and shaping
- parallel compression on another channel
ALL CYMBALS
- transient designer on HH
- EQ on OH
MONO ROOM
- EQ into compression
DRMS BLEED
- EQ into compression
BASS
- DI channel; compression into EQ
- parallel AMP simulator created into compression
GTRS
- individual AMP channels have EQ
- DI channels used clean and blended really under
- for each GTR pair, a group channel was created for processing
- GTR group channel: tape saturation into channel strip into compression
LV
- EQ into compression into de-ess
- separated bridge vocal to add flange and panner
BGV (Chorus)
- added a slight delay to other Chorus vocal
- grouped them for processing: EQ into compression into spatial processing
BGV (Hi Pitch)
- EQ into compression into spatial processing
BGV (Ending Voc)
- compression into EQ into De-Esser
Waleed Morris
Posts: 119
Joined: Wed Jul 19, 2017 15:42 CEST

Re: MIX CHALLENGE - MC051 February 2019 - Submissions until 21-02-2019 11:59pm GMT+1/CET

#40

Post by Waleed Morris »

Hello All ,
Very nice song and vibe ,I tried to get my mix tight and punchy as passable .
Drums .
First Phase checked used auto align plugin ,
Kick in /out boost around 50hz used Rbass , emphasize the midrange area at about 2k roll off rumble 25hz
Snare T remove unpleasant frequency around 4k/ 1k just a little \compressed and saturation
Snare B just boost around 200hz and disstressor a bit
Hihat roll off around 350hz \no compression
H-Tom roll off around 40hz boost around 8k and 2k as well remove boxiness area /compression
M-Tom boost around 100hz and 3.5k as well F-Tom just filtered the sub area ,stereo Room used a saturation only
Mono room cut around 90hz and harsh area just a little
All drums track going to parallel drums bus . any feedback is welcome .

Here my submit .

Autour de toi_-_Wizzo.wav
Autour de toi_-_Wizzo.mp3
Cheers !
Last edited by Waleed Morris on Mon Jun 24, 2019 16:50 CEST, edited 2 times in total.
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