Ladies and Gentlemen, here are the results of Songwriting Competition 085
The winners podium consists of:
- @PonySho (41 pts)
- @OlliH (35 pts)
- @Elcubano (28 pts)
Apologies for the waiting time, this is
not an automated process.
<4 participant rule is not in use (staff comments and votes, my vote would count as bonus)
We have
1 disqualification (due to lack of feedback / a final vote)
We have
1 withdrawn entry (but counts as submission within the deadline, yet couldn't be voted for)
We have no users still in the game that tied
- no (more) users that tied
"Sole (License) Winner" rule does not apply -
3-position Winners Podium (>= 9 participants prior to the deadline)
STATISTICS SHEET:
Overview of Submissions (PDF - updated: 03-DEC-2024, full sheet)
! | Bonus Info | Short info:
I am using Wavelab 10 for batch analysis, then I manually port the CSV export to a Microsoft Excel/Open Office Calc sheet with custom layout (this is not an automated process).
As pointed out in this post from SWC047 / July 2021, Wavelab has different tolerances for dBTP max analysis compared to tools like iZotope RX, Youlean Loudness Meter, NUGEN Audio VisLM, etc. To find a common ground, I've implemented "allowed tolerances" (just like with the Mix Challenge). These are based upon allowed offsets mentioned in the white papers for EBU R128 and ITU-R BS.1770-4. Since no measurement tool is the same, to be on the save side, please export at -14,1 LUFS ILk max, and -1,1 dBTP max.
As usual, I did list/analyze alternative releases (MP3s and FLAC). If you've submitted your entry in multiple file formats, the statistic sheet will focus on the uncompressed material first (WAV), then FLAC, then MP3. The higher the quality, the less possible loss on bonus points for "Loudness Specs" due to offsets introduced by a used CODEC. In this case, FLAC and MP3 are merely for information purposes. |
Here are the results as chart in image form:
Thank you so much for your participation.
⚠ | Moderation Message from Mister Fox | |
INFORMATION:
As of January 2023, I am adapting the same voting mechanic as most other International Songwriting Competitions utilize. Nearly all of these games use(d) a 01 to 05 points system (top 5 entries) in some shape or form. The main difference to our game: these ones don't offer bonus points or penalty points, neither are they tiered (depending on the participant amount). I hope to get that properly sorted out in form of an extensive Rule Book update in the foreseeable future (serious apologies for the waiting time - there are only so many hours in the day).
Breaking up a tie:
There was no unbreakable tie that needed to be addressed. The fall-back mechanics were used.
An explanation on the bonus points and penalty points:
- Due to exceeding the loudness specs, the following users could not acquire all 4pts bonus -- @R0boooo exceeded the maximum signal strength of -1,00 dBTP.
- I sadly had to withdraw 1pts bonus from @R0boooo and @mouse the singer for not using the filename template properly. Please check your white spaces and double-underscores in the future. In case of SoundCloud, you can name your songs different compared to the filename.
- Only 1pt bonus for giving feedback could be awarded to @R0boooo - feedback was only given to 6 out of 8 other participants (missing A Future in Noise and Elcubano, although there was bonus feedback for Ike H-mope. I gave A Future in Noise the option to add to the given feedback - he unfortunately opted to stick to the "bare minimum", so I can only award 0pts bonus.
- I sadly had to withdraw 1pt bonus from @R0boooo for not reflecting on the experience this month (feedback post).
I hope you all had fun and learned something new in the process. I am also really happy about the general interaction - thanks to some dedicated participants giving feedback as the game went on, and even beyond that. Please keep it up! I hope to see even more participants in future games, which only adds to the learning aspect of our small community. Hoping for 15 participants on average throughout 2025.
See you folks in the next game.
|
License selection:
We will now perform with the usual. Selecting of licenses is handled in public. In order of the winners podium (top spot to lowest), and only if you want to, please select one license/company out of the pool and mention it in this thread, then (
important) please get in touch with me (
via PM) with your full name, email address and your license selection.
As usual - you're
not forced to pick up anything. You can pass and therefore offer more to select for the next person in line (if there is a spot existing / not available for "sole winner" mechanic). Just let all participants/winners/the staff know in a timely manner (within 5 days of this post). Once one company has been selected, it's out of the pool for the next person on the podium.
Since SWC084 has a 3-position Winner's Podium, we can also continue to test a possible new game mechanic that offers "low placed participants" a chance to pick up a bonus license - if somebody from the Winners Podium passes on a selection. You can read more about this in
SWC083 - post #067.
The follow-up post will have a summary to that concept.
I re-open the field for talking some more about each others' productions. If things drift a bit too off-topic, please use the
General Gossip thread, or
Discord.
See you in in the next challenge!
Songwriting Competition 087 (November 2024) has just started.
The theme is called "Strings attached", the genre is free to select (with a focus on guitars). So far there have been 0 entries.
See you there as well.