Re: MIX CHALLENGE - MC099 August 2024 - Submissions until 21-AUG-2024 23:59 UTC+2/CEST
Posted: Thu Aug 08, 2024 03:22 CEST
Before I begin, I’d like to clarify that I’m not using any external references while mixing. One of my goals in my learning process is to develop my own sonic identity as a mixing engineer, drawing from a blend of musical tastes ranging from heavy metal to reggaeton. With this in mind, I started crafting my unique vision for the project (although I would have loved to have a conversation with the artist to align our visions).
Once I had a clear direction, I imported all the files into my Studio One template. Like many of you, I equalized and compressed some tracks. Surprisingly, most of the tracks remain uncompressed, except for the bass—I heavily compressed it using a distressor to give it character, and I also applied compression to the vocals for consistency within the mix.
Here’s how I approached specific elements:
Drums: I spent considerable time on the drums, aiming for an energetic and organic sound. I saturated them both in parallel and on the drum bus. Additionally, I used a transient shaper and added some reverb. To enhance their organic feel, I automated parallel processes and drum fills throughout different sections.
Bass: As mentioned earlier, I compressed the bass using a distressor. I also added parallel saturation and a short reflective reverb to make it larger. I widened the stereo image slightly for the upper frequencies.
Guitar and Piano: I balanced these instruments using EQ. While I avoided compression, I did limit their peaks with a multiband limiter (around 1.5 dB reduction in specific parts). For the piano, I applied a telephone-like preset from Studio One’s native EQ.
Marimbas: I left them mostly untouched but added a touch of saturation.
Vocals: I balanced them using EQ, applied various types of compression, and added effects like hall, plate, a large room reverb, mono delay, and slap delay. I also automated a unison effect during the choruses—a subtle change that energizes the mix. Just before the second chorus, I heavily distorted the vocal to create a megaphone effect (which can be removed if desired), adding an unexpected twist for the listener.
Trumpets: I felt they needed more presence. I distorted them slightly and increased their transients for added attack.
Tackling Frequency Clashes: The midsection had a lot of frequency clashes. I used dynamic EQ with sidechain to give each instrument its space and achieve separation.
Analog Touch and Mix Bus Processing:
I used Studio One’s API console emulation with crosstalk enabled to achieve a vintage '70s/'80s vibe.
On the mix bus, I applied SSL compression (1–2 dB max), used a Pultec EQ for low-end color, and added triode saturation to the low and mid frequencies using Ozone Exciter.
I automated Yori Semenov’s EQ1 to boost 16 kHz during the choruses, distinguishing them from the verses.
Finally, I used Soothe to tame any harsh frequencies.
I hope I have been understood, it was translated, from Spanish to English with Copilot AI, here I leave my mix --> https://drive.google.com/file/d/17w1YiV ... sp=sharing
If it's not too much trouble, a little feedback would be very good for my learning.
Once I had a clear direction, I imported all the files into my Studio One template. Like many of you, I equalized and compressed some tracks. Surprisingly, most of the tracks remain uncompressed, except for the bass—I heavily compressed it using a distressor to give it character, and I also applied compression to the vocals for consistency within the mix.
Here’s how I approached specific elements:
Drums: I spent considerable time on the drums, aiming for an energetic and organic sound. I saturated them both in parallel and on the drum bus. Additionally, I used a transient shaper and added some reverb. To enhance their organic feel, I automated parallel processes and drum fills throughout different sections.
Bass: As mentioned earlier, I compressed the bass using a distressor. I also added parallel saturation and a short reflective reverb to make it larger. I widened the stereo image slightly for the upper frequencies.
Guitar and Piano: I balanced these instruments using EQ. While I avoided compression, I did limit their peaks with a multiband limiter (around 1.5 dB reduction in specific parts). For the piano, I applied a telephone-like preset from Studio One’s native EQ.
Marimbas: I left them mostly untouched but added a touch of saturation.
Vocals: I balanced them using EQ, applied various types of compression, and added effects like hall, plate, a large room reverb, mono delay, and slap delay. I also automated a unison effect during the choruses—a subtle change that energizes the mix. Just before the second chorus, I heavily distorted the vocal to create a megaphone effect (which can be removed if desired), adding an unexpected twist for the listener.
Trumpets: I felt they needed more presence. I distorted them slightly and increased their transients for added attack.
Tackling Frequency Clashes: The midsection had a lot of frequency clashes. I used dynamic EQ with sidechain to give each instrument its space and achieve separation.
Analog Touch and Mix Bus Processing:
I used Studio One’s API console emulation with crosstalk enabled to achieve a vintage '70s/'80s vibe.
On the mix bus, I applied SSL compression (1–2 dB max), used a Pultec EQ for low-end color, and added triode saturation to the low and mid frequencies using Ozone Exciter.
I automated Yori Semenov’s EQ1 to boost 16 kHz during the choruses, distinguishing them from the verses.
Finally, I used Soothe to tame any harsh frequencies.
I hope I have been understood, it was translated, from Spanish to English with Copilot AI, here I leave my mix --> https://drive.google.com/file/d/17w1YiV ... sp=sharing
If it's not too much trouble, a little feedback would be very good for my learning.