Re: MIX CHALLENGE - MC078 July 2021 - Submissions until 21-07-2021 23:59 UTC+2/CEST
Posted: Wed Jul 21, 2021 23:04 CEST
Hello everyone,
Hi Ady, so nice to see you back!
Thanks for the mixtracks.
Here is my take:
https://drive.google.com/file/d/1kYe2m5 ... sp=sharing
I thought we need this very oldschool, back to cassette mixtape era, thus a little proximity effect in the vocals, and kept them very dry for the rap.
But also some crossover, bass and brass was inspired by some Rasta styles, guitar by Afrobeat.
I started only last night.
First thing to check, do we get the right drum sounds at all?
Well the drums seem great, only the mic stuff would have to be improved.
-
Kick: gate, resonant hipass (42Hz); I used Nova GE Autopilot to get rid of the ringing frequencies that would have ruined everything (2050, 4400);
slamming MSaturator like crazy; and another one subito: Airwindows Density; then mixed with bx-SSL G
Snare top: used only for the "body" sound, brutally lowpassed at 168Hz, resonant hipass 157Hz
Snare Bottom: this should make the sharp Hip-Hop thingy that sounds a bit electronic; SSL G boosting highs and upper mids a lot, some compression
the snare buss does the main job: Lindell channel X with the FET compressor and the analog EQ, comp mix, attack and release are tricky and crucial for the sound; iZotope Trash 2 for the crispy stuff; ouch this needs a gate for the tails; bx_XL V2 for its very fat saturation, also length control of the crispy sound; TinyQ to notch out 1.8k and boost 92Hz
now we go to the kick and snare bus: SPL Attacker Plus for even more punch; LoudMax for more steadyness; yes and LittlePlate as an insert; another TinyQ attenuates 2k and boosts 3.3k
overhead bus has trk04 a lot louder than the other one;
saturation with Nevo; ERS 250 (newly aquired for a few bucks only, it is the EMT 250 algo) used as a roomy slap delay 80ies style; MEqualizer surgical to take out some sharpness; mixed with SSL G in usual way; Klanghelm tape
finally DRUM BUS (overhead bus + kick/sn bus):
so that's the real trick, there is the mpressor with anti-log release and negative ratio, and GR-limit. this comes across a bit seventies and psychedelic.
here we have also sends for a short and a longer AUX reverb, again the 250.
-
Bass: Ampeg SVT3PRO, with 1x15" cabinet, and slammed with some overdrive. I wanted a really deep sound but not dull. this gadget is absolutely self-contained, I needed nothing else.
guys, the two bass tracks seem identical here, I used only 07.
rhythm guitar: TnyQ with a couple of wild notches 600 + 4.7k, sharp hipass at 167, boost at 169, lowpass 5.6k; Vitalizer (brilliance); Chorus CH2 with two active delay lines, almost no modulation, more like a short stereo slap delay.
solo git: now this was real fun, when it was a Strat, can we perhaps do an Afrobeat Dire Straits, lets go:
elysia nvelope; Airwindows ADT for Haas delay; SPL IRON as a thickener; then a gate with the purpose to fade out the tails in a different way plus we have some bleed noises; Noveltech Character for more density; then the SSL G console strip with the usual tasks to fit in the mix; Lagrange granular delay to make it less boring than a dub delay would have been; MEQalizer for surgically cancel some ringing frequencies.
-
I changed the keyboards completely, to fit into the projected style. it's all modern but cheap plugins.
piano sound: got multed into 3 tracks, AFTER editing the timing. I aligned all the keyboard hits to the kick, except a few.
it starts with a slammed townhouse comp, to get a percussive synth sound instead, that sounds much longer.
both extra instances have different Nebula presets, that were tweaked a little bit. this makes for very complex, modulated chorus/phaser/flanger/filtersweep sounds.
* now the crazy thing I did was sync the LFOs with the beat, so the sound breathes and dances with the drums and guitar. it is not fully precise because the song was not played click-proof. but a little bit of chaos and wrongness puts more life into the mix.
organ: first thing I needed was a cheesy vibrato by Airwindows; NWEQ to boost upper mid-range, this is an extreme "character"-EQ; bx console N for mixing; Klanghelm tape; now a little madness again, the HY-TP2 modulator synced to the beat, so we have a totally pulsating sound. I automated the depth of the modulation because some phrases that were played, had to come through.
basically, the keyboards should sound more modern and a bit psychedelic.
-
Brass: each instance got a Noveltech Character, that was fine-tuned to the particular instrument.
the brass bus has gathered a lot of stuff:
Lindell Channel X; SSL G; ADT for Haas delay; Luftikus for air band; Thrillseeker LA for density and some bright saturation;
and the sends are: dub-delay, two different 250-reverbs, and an Aux chorus.
--
vocals:
the arab vocals have the chorus send, but the polish rap hasn't.
ayoub was recorded well, I attenuated a couple of boxy frequencies with the dynamic Nova, it was only a couple dBs; further there is massive parallel compression and the tape plugin.
rap vocals:
the adlibs are individually hipassed with a tchebycheff, to not get in the way of main vocals and instruments. they end up in the rap bus.
rap tracks have processing only in the rap bus:
Channel X; SPL DeEsser; SSL G; Nova for ringing frq; Klanghelm tape slammed wildly, with full "asymmetric" saturation and response was tweaked to the HF side; ADT delay after the sends! it has a little phase effect that I did not want for the reverbs.
the chorus aux is a WOK Lexor.
some reverbs have an EQ and 600Hz hipass.
--
master bus:
Ozone 8 Elements equalizer (tuned by its autopilot), NOTHING more, everything else is off.
I had checked the sound with Elysia Alpha comp, only then it sounds "original", but I switched it off again because the dynamic range would be reduced too much and this would violate the rules.
so, the file is definitely meant to be mastered, and slammed hard with transient boost and strong soft-clipping.
kick and snare are now louder in the mix than would be after mastered.
Hi Ady, so nice to see you back!
Thanks for the mixtracks.
Here is my take:
https://drive.google.com/file/d/1kYe2m5 ... sp=sharing
I thought we need this very oldschool, back to cassette mixtape era, thus a little proximity effect in the vocals, and kept them very dry for the rap.
But also some crossover, bass and brass was inspired by some Rasta styles, guitar by Afrobeat.
I started only last night.
First thing to check, do we get the right drum sounds at all?
Well the drums seem great, only the mic stuff would have to be improved.
-
Kick: gate, resonant hipass (42Hz); I used Nova GE Autopilot to get rid of the ringing frequencies that would have ruined everything (2050, 4400);
slamming MSaturator like crazy; and another one subito: Airwindows Density; then mixed with bx-SSL G
Snare top: used only for the "body" sound, brutally lowpassed at 168Hz, resonant hipass 157Hz
Snare Bottom: this should make the sharp Hip-Hop thingy that sounds a bit electronic; SSL G boosting highs and upper mids a lot, some compression
the snare buss does the main job: Lindell channel X with the FET compressor and the analog EQ, comp mix, attack and release are tricky and crucial for the sound; iZotope Trash 2 for the crispy stuff; ouch this needs a gate for the tails; bx_XL V2 for its very fat saturation, also length control of the crispy sound; TinyQ to notch out 1.8k and boost 92Hz
now we go to the kick and snare bus: SPL Attacker Plus for even more punch; LoudMax for more steadyness; yes and LittlePlate as an insert; another TinyQ attenuates 2k and boosts 3.3k
overhead bus has trk04 a lot louder than the other one;
saturation with Nevo; ERS 250 (newly aquired for a few bucks only, it is the EMT 250 algo) used as a roomy slap delay 80ies style; MEqualizer surgical to take out some sharpness; mixed with SSL G in usual way; Klanghelm tape
finally DRUM BUS (overhead bus + kick/sn bus):
so that's the real trick, there is the mpressor with anti-log release and negative ratio, and GR-limit. this comes across a bit seventies and psychedelic.
here we have also sends for a short and a longer AUX reverb, again the 250.
-
Bass: Ampeg SVT3PRO, with 1x15" cabinet, and slammed with some overdrive. I wanted a really deep sound but not dull. this gadget is absolutely self-contained, I needed nothing else.
guys, the two bass tracks seem identical here, I used only 07.
rhythm guitar: TnyQ with a couple of wild notches 600 + 4.7k, sharp hipass at 167, boost at 169, lowpass 5.6k; Vitalizer (brilliance); Chorus CH2 with two active delay lines, almost no modulation, more like a short stereo slap delay.
solo git: now this was real fun, when it was a Strat, can we perhaps do an Afrobeat Dire Straits, lets go:
elysia nvelope; Airwindows ADT for Haas delay; SPL IRON as a thickener; then a gate with the purpose to fade out the tails in a different way plus we have some bleed noises; Noveltech Character for more density; then the SSL G console strip with the usual tasks to fit in the mix; Lagrange granular delay to make it less boring than a dub delay would have been; MEQalizer for surgically cancel some ringing frequencies.
-
I changed the keyboards completely, to fit into the projected style. it's all modern but cheap plugins.
piano sound: got multed into 3 tracks, AFTER editing the timing. I aligned all the keyboard hits to the kick, except a few.
it starts with a slammed townhouse comp, to get a percussive synth sound instead, that sounds much longer.
both extra instances have different Nebula presets, that were tweaked a little bit. this makes for very complex, modulated chorus/phaser/flanger/filtersweep sounds.
* now the crazy thing I did was sync the LFOs with the beat, so the sound breathes and dances with the drums and guitar. it is not fully precise because the song was not played click-proof. but a little bit of chaos and wrongness puts more life into the mix.
organ: first thing I needed was a cheesy vibrato by Airwindows; NWEQ to boost upper mid-range, this is an extreme "character"-EQ; bx console N for mixing; Klanghelm tape; now a little madness again, the HY-TP2 modulator synced to the beat, so we have a totally pulsating sound. I automated the depth of the modulation because some phrases that were played, had to come through.
basically, the keyboards should sound more modern and a bit psychedelic.
-
Brass: each instance got a Noveltech Character, that was fine-tuned to the particular instrument.
the brass bus has gathered a lot of stuff:
Lindell Channel X; SSL G; ADT for Haas delay; Luftikus for air band; Thrillseeker LA for density and some bright saturation;
and the sends are: dub-delay, two different 250-reverbs, and an Aux chorus.
--
vocals:
the arab vocals have the chorus send, but the polish rap hasn't.
ayoub was recorded well, I attenuated a couple of boxy frequencies with the dynamic Nova, it was only a couple dBs; further there is massive parallel compression and the tape plugin.
rap vocals:
the adlibs are individually hipassed with a tchebycheff, to not get in the way of main vocals and instruments. they end up in the rap bus.
rap tracks have processing only in the rap bus:
Channel X; SPL DeEsser; SSL G; Nova for ringing frq; Klanghelm tape slammed wildly, with full "asymmetric" saturation and response was tweaked to the HF side; ADT delay after the sends! it has a little phase effect that I did not want for the reverbs.
the chorus aux is a WOK Lexor.
some reverbs have an EQ and 600Hz hipass.
--
master bus:
Ozone 8 Elements equalizer (tuned by its autopilot), NOTHING more, everything else is off.
I had checked the sound with Elysia Alpha comp, only then it sounds "original", but I switched it off again because the dynamic range would be reduced too much and this would violate the rules.
so, the file is definitely meant to be mastered, and slammed hard with transient boost and strong soft-clipping.
kick and snare are now louder in the mix than would be after mastered.