https://drive.google.com/file/d/1xv8ddg ... sp=sharing
Thanks
Firstly, thanks to @JeroenZuiderwijk and Mr Fox for organising this.
Mix comments
This is a great hard rock song that was mostly straightforward to mix. The complex part was taming harsh, baked-in resonances caused by the metallic-sounding reverb, problematic pre-EQing that caused harshness, and A LOT of clip editing by me. The goal here was to translate the energy of the song into the mix.
Snare
Lots of work here. Noted by the song provider that the snare was not to their liking.
The snare track had a lot of hi-hat bleed. I painstakingly manually edited out the hihat hits as my attempts to gate it out weren't working the way I wanted.
I duplicated the snare into 3 tracks so that the snare had enough energy to push through in the denser parts of the mix. Each track had a different treatment: the original track with a little EQ push in the lows, a transient push on the second track, and a trashy long verb on the other.
*No drum replacement was used*
Kick
The kick was doubled in the choruses and with different treatments (one dry and one with EQ, compression and verb).
*No drum replacement was used*
Other drums
The remainder of the drums had a bit of EQ, compression and reverb for correction and character.
I panned the overheads fairly narrow as they punch better with a narrow spread across the stereo spectrum.
Bass
Interesting to note that this was created via a guitar and a pedal, not a bass guitar.
I used the original single track with a little automation to push the level in the choruses and solo.
I used a multiband exciter to severely excite the mid-hi frequency range with just a little excitement in the low band. The provided bass was fairly well levelled, so minimum compression was applied.
Guitars
Interesting! When I brought these into the session, the tracks seemed 'all over the place' regarding where things should be positioned in the stereo panorama. I chopped them up a bit and moved them onto tracks that made more sense in terms of the song. All the guitars provided are playing in the song.
Synth
No compression was applied, but small edits were made to the start/finish of the parts to remove error notes. A little EQ was used to remove harshness.
Vocals
These were a challenge. They had some very nasty resonances (to my ears) brought on, I suspect, by a very metallic reverb colour and possibly some pre-EQing done before the tracks were provided. I spent some time trying to remove resonance without killing the energy. Most of this appeared at specific points in the 2kHz, 3kHz and 4kHz regions. I also edited all vocal tracks in Izotope RX as there was mouth noise/clicking that became very apparent with dynamics and EQ treatment. I trimmed all vocal parts to prevent the reverb from running on.
Buss processing
This went through a few digital plugins (Voxengo Teote > BX digital V3 > analyzer)
and into a hardware chain (LTL Silver Bullet > Handsome Audio Zulu > Elysia Karacter > Successor compressor set to parallel process).
After mixing out the analogue version, I put it through some light mastering and a clipper to control the loudness and peaks. I love the Plugin Alliance ADPTR Metric AB for spectrum analysis.
File Info (Izotope RX)
File format: WAV, 44kHz, 24bit
Length: 2.54
Loudness: 17.5 LUFS ILk
dBTP -6.5